Direct Link:
https://www.dropbox.com/s/4b425ormzu3uxh9/ProfessionalAdventurersLeague_0_3_3.jar?dl=0RogueBasin Link:
http://www.roguebasin.com/index.php?title=Professional_Adventurers_LeagueNew this version:
Ossimancers: evil sorcerers who specialize in bone magic
Burning Skulls: Floating, flaming skulls who leave a trail of flame
More chests on the first floor to reduce getting item-screwed from the start
Fire
Fixed corner case where ghouls would inappropriately approach
Changed the symbol of potions to "+"
Small changes to some existing uniques
Added charms and potions that grant fire and acid immunity
New unique weapons, armors, and charms
Scroll of Gomorrah
Wand of Grappling
Wand of Entombment
Wand of Fire
Wand of Purity
Renamed Wand of Firebolt to to Wand of Blasting avoid confusion about fire immunity
Fixed bug where Wands of Immobilization spawned as Wands of Blasting
Combined Healing and Purity scrolls (Wands of Purity made Purity scrolls a lot less attractive)
Scroll of Teleportation now applies to enemies (Wands of Teleportation made Scrolls of Teleportation totally unattractive)
Dialed down the minimum monster population of zoos a little, and the exit is always right next to the entrance . . . in a cage that doesn't open for a set amount of time
Will-o-Wisps no longer spawn in zoos
Negative effects on charms now stack properly
Fixed following behavior
Added visual effects and color changes to make it a bit easier to tell what's going on
Multiple status effects of the same type displayed more cleanly
Changed look mode, help screen text, and bump against wall message to make it possible to check if a wall is breakable . . . really important once the ossimancers start showing up
Wand of Digging digs through up to three tiles in a row
Adding minions to the ossimancer, necromancer, carnimancer, and devourer no longer freezes the game (kind of an important update)