I should really keep a list of changes, 'cause I don't remember 100% of what I've added.
Two more monsters, difficulty balancing (later monsters are harder, you start finding better loot sooner), a final stage, more stats tracked, killing sprees, bad stuff happens if the audience gets bored, new item abilities, behavior changes for the vampire family of enemies, crash bug fixed, and a lot of little things.
I'm keeping a current link on the RogueBasin page, so I'll just link there.
http://www.roguebasin.com/index.php?title=Professional_Adventurers_League