Tentatively, the name is "The Legend of Siegfried"... since there's not much content as of yet, this could easily change.
The single greatest influence on the game is JADE, closely followed by ADOM.
(Windows only, at the moment, since I don't have time to compile for Linux and OS X; if anyone is interested in doing that, send me a message. The source is C# with the only external lib being Sdl.Net)
Download linkI would like to hear any comments/suggestions anyone has to offer, especially about the interface, since I usually don't care about bad/unusable interfaces, unfortunately.
A lot of the mechanics are temporary, such as the formula used to determine successful hits, etc., so feedback about game balance or whatever really isn't useful at this point. I am trying for a largely ADOM-ish feel, although eventually I plan on pushing the gameplay far beyond simple fighting and spellcasting.
In any case, I would love to hear anything you guys have to say about it.