Hi all. I'm glad to announce my small project of semi-realtime roguelike with a non-standard magic system.
I've created the first version in 7 days (that was 7 holidays though), but it was in russian.
Now i have a bugfix and balancetweak release, translated to english (my english isn't very good, but i hope it's understandable).
Features:
- original magic system, based on placing energy sources and drawing lines between them.
- In-game tutorial, integrated into game plot
- burn zombies with fire, summon demons and golems.
- OpenGL graphics with gradients (no shaders and other features though - i'm not a designer anyway).
- Open source (in FreePascal)
Download link:
http://www.mediafire.com/?s3aoa78lc2ouv34