Author Topic: Dawn of the Mexica (now at v1.02)  (Read 5228 times)

getter77

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Dawn of the Mexica (now at v1.02)
« on: November 26, 2020, 06:40:17 PM »
https://store.steampowered.com/app/1456630/Dawn_of_the_Mexica/  $11.99  Win/Linux


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ABOUT THIS GAME

Dawn of the Mexica is a challenging roguelike videogame based on the myths from the indigenous people of the Valley of Mexico in the age of the Culhua-Mexica Empire and the invasion of the spanish conquistadors.

Our story begins in a fateful morning, in which the sun god Huitzilopochtli hasn't risen...

Pure turn-based roguelike with procedural level generation (different every game!) and character permadeath.

Colored dynamic lighting. Light and shadows are essential in this sunless world.

Extremely complex and realistic combat system. Every weapon and armor type combination is taken into account. There's more than a thousand detailed critical effects: Every part of your body can be injured or broken, burn and freeze. You can become blind. Or deaf. You may bleed, become stunned, knocked out...

Complex character sheet with 9 stats, 12 Character classes, more than a hundred spells and more than 40 skills to choose from as you level up.

Friendly and intuitive interface. You can fully enjoy the game either with mouse or keyboard.

Weather/survival system. Even a torch may change temperature around you. Be careful not to freeze nor faint from the heat!

Deeply researched. You won't find "ooparts". The mexica background is not "aesthetic". Weapons, armor, clothing and items from that era are recreated as faithfully as historical data allows.
« Last Edit: December 01, 2020, 12:40:55 PM by getter77 »
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

getter77

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Re: Dawn of the Mexica (now at v1.02)
« Reply #1 on: December 01, 2020, 12:41:15 PM »
v1.02

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* Morguefile browser and reader: This is a new option in the main menu which reads all morguefiles (summaries of each and every character you've played) and lets you order them by date, XP and turns played. It also features a reader for it.

* < and > bugfix: This update fixes the problems with US keyboards and '<' '>' keys.

* F1 (help) ingame icon: This wasn't linked anywhere. You can browse 4 help pages about key bindings, skills and special item codes.

* More uniques: Added a new unique character (feral teenager) and fixed Cincalco so that there's more variety and some more uniques show up. Uniques are usually enemies (though they can be allies) that randomly show up. They aren't guaranteed to appear in every game.

* Clearer Zoom option highlight for high definition screens when you start a game or the tutorial.

* Atlatl message clarifying that you need to wield an atlatl spearthrower to throw atlatl spears when there's spears in the quiver but you have not equipped a spearthrower.

* Easier tutorial: Your character is a little more powerful in the tutorial, so hopefully it doesn't take too long to kill the rats with spells and bow.

* "Game in progress" warning when you try to create a new game but you still haven't finished the previous one.

* Tutorial save bugfix: You could save the game in the tutorial through the bug sending mechanism and thus ruin your character progress. It was very rare since it makes no sense to play the tutorial while there's a real game in course, but still fixed.

* Slight main menu change in which the occasional red buzzing image doesn't conceal menu options.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training