I liked this one! A short unique game is what I want in a 7DRL.
Completeness: Playable, feels like a full, small game
Aesthetics: Unique style, ASCII-ish, even has audio
Fun: definitely, I’ll likely come back to this one & try for a win
Innovation: I’ve liked the idea of playing an intelligent magical item – I had never considered playing one that possessed a jelly
Scope: looks fine for 7 days
Roguelikeness: Procgen levels, not much for emergent complexity, simple items (for eating), permadeath, turn-based, tactical (though not many options)
Overall, a solid entry.