« Reply #1 on: November 17, 2013, 01:30:57 PM »
v0.3.6.2
Bug Fixes
Fixed bug where game starts and you spawn without a island
Fixed bug where cannon explosion would cause cannon balls in hit radius to cause infinite loop.
Fixed Simulation bugs related to the mass massacare when cannon explosion would explode and kill more than 4 pirates at once.
Fixed error that would cause lamps to lag game when cannon would explode near them
Fixed bug where Phoenix Rum would not ressurect captain.
Fixed bug where you could spam start button to have multiple game starting up same time.
Improved algorithm that would seed the world with balanced placement of enemies.
Fixed bug where pirates would would sometimes walk into a walls and suddenly appear in water
When Event appears, you no longer can accidently move or issue commands.
Fixed bug where sometimes grapple would get stuck.
Features
There is now 2 bosses in the world, game randomly pick 1 boss and places somewhere on the map.
Pirate ship dificulty rating now enabled, bigger dificulty means bigger enemy ship.
Game now generates initial world while you answer question to improve start up lag.
Pirates don't get hungry on the starting town.
Logged
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training