Author Topic: SanctuaryRPG (now at v1.1.9) Semi-$  (Read 16687 times)

getter77

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Re: SanctuaryRPG (now at v1.0.5) Semi-$
« Reply #15 on: May 18, 2014, 12:11:43 PM »
v1.0.5

Quote
NEW ADDITIONS

    Added new arena challenger
    Fixed gift box armor graphic bug
    Fixed hammer graphic bug
    Fixed crusher post bug
    Fixed guardian move skip bug
Brian Emre Jeffears
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Re: SanctuaryRPG (now at v1.0.5) Semi-$
« Reply #16 on: May 19, 2014, 01:05:59 AM »
Is there fullscreen in this yet?

getter77

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Re: SanctuaryRPG (now at v1.0.6) Semi-$
« Reply #17 on: May 25, 2014, 11:18:46 PM »
v1.0.6
Quote
NEW ADDITIONS

    Added 10 random events
    Added 10 legendary weapons

MODIFICATIONS/BUGFIXES

    Fixed act one random boss bar bug
    Fixed minor intro cinematic bug
Brian Emre Jeffears
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getter77

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Re: SanctuaryRPG (now at v1.0.7) Semi-$
« Reply #18 on: June 01, 2014, 11:13:01 PM »
v1.0.7

Quote
NEW ADDITIONS

    Added 10 random events
    Added 10 legendary weapons

MODIFICATIONS/BUGFIXES

    Fixed enemies surviving with 0 HP bug
    Added tavern patron indicator to UI
    Fixed tutorial turning itself on bug
    Modified UI colors for better visibility
Brian Emre Jeffears
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getter77

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Re: SanctuaryRPG (now at v1.1.6) Semi-$
« Reply #19 on: August 03, 2014, 01:31:18 AM »
v1.1.6

Quote
NEW ADDITIONS/MODIFICATIONS/BUGFIXES

    Modified ult scaling formula to incentivize combos
    Repositioning no longer resets combo counter
    Ultimate attacks now scale with the current combo count
    Ultimate will now reset current combo counter
    Stacking combos into an Ultimate is now a good option for damage
    Increased base feral ultimate damage
    Fixed rage meter display bug
    Removed percentage based scaling with rage meter
    Added three new skills
    Abilities can only be used once per fight
    Paladin and Wizard can now learn Mana Tide at level 5
    Mana Tide: If your health falls below 33%, this will regain all of your mana
    Assassin and Ranger can now learn Death Knell at level 5
    Death Knell: If you have 33% or less hp, riposte will deal 10% of enemy max hp
    Druid and Barbarian can now learn Subsistence at level 5
    Subsistence: If you have 33% or less hp, riposte will heal you up to 100% HP
    Added the unique ability to burst into tears while fighting the Blue Slime
    Added much more variation in combat dialogue
    Repositioning will now always swap move sets
    Using a Finisher will now always swap move sets
    Modified skeleton affix display brackets
    Modified skeleton affix verbiage for clarity
    Clarified Paladin Ult Scaling tooltip
    Clarified Wizard Ult Scaling tooltip
    Fixed Ranger Rain of Arrows tooltip display bug
    Repositioning will now reduce enemy enrage by one
    Added enrage to blue slime tutorial
    Modified enemy's Guardian-specific attacks to be more clear
    Rebalanced Guarding state on enemies
    Clarified Feral Ultimate status effects on player
    Clarified Ultimate tutorial speech
    Clarified "Slightly Repositioned" in combat
    Rebalanced Paladin starting stats
    Modified Mark display
    Fixed frozen enemy display bug
    Fixed combo count bug where repositioning advanced combo count
    Modified Soul Shard drop display
    Fixed event gold find bug
    Modified Diane tutorial text to include new system modifications
    Clarified Player status effects during combat
    Added new tooltip type to moves: Special
    Fixed turtle event issue
    Poison status now contains 4 stack levels, up from 3
    Poison stacks now tick up at a faster rate
    Poison will temporarily blind player at 4 stacks
    Fixed Finisher trigger consistency bug
    Added new Ascendant weapons
    Modified break free color to green
    Modified tutorial player health tooltip
    Ascendant weapons can only be found via Keystone bosses
    Modified intro cinematic punctuation
    Modified enemy appear lines
    Added additional Diane dialogue
    Modified status effects tooltip for cursed
    Modified Slime tutorial text
    Modified Slime tutorial
    Added status effect attacks for enemies
    Added color to random event graphic
    Updated reposition guard break tooltip
    FAST enemies will now slow the player more often
    Rebalanced Wrangler affixed enemies to ensnare less often
    New Mechanic: EXPOSED
    Reposition will reduce exposed status by one
    Added context cue for reposition tooltip
    Exposed will make player take bonus damage from enemy attacks
    Enemies can expose the player
    Increased crafting material rewards for selling mysterious artifact
    When ambushed, player will always get exposed
    Healing poison will only make it go down one stack
    New Mechanic: SLOWED
    Slowed will make charge skip warning and goes straight to charging
    Healing will cure slowed status effect
    Updated Slime tutorial to account for new mechanics
    Improved visibility of BREAK FREE command
    Removed duplicate cursed indicator in UI
    Fixed gift box roll animation missing bug
    Fixed end of act one apostrophe issue
    Fixed MISSILE spelling bug
    Fixed Maul weapon graphic spacing issue
    Increased Bountiful affix reward by 33%
    Fixed Bountiful affix bug when salvaging equipped weapon
    Modified enemy slain adlibs
    Modified riposte unlock text
    Modified Autocombat AI to play a bit safer
    Fixed heal bug in which heal was successful even without MP
    Fixed post combat screen switching prematurely bug
    Rebalanced innate MP Regen
    Fixed MP Regen bug on Paladin
    Rebalanced Paladin starting stats
    Modified intro screen verbiage
    Improved item drop rewards for Inferno difficulty
    Quality will now directly affect the first stat roll of crafted items
    Increased chance of finding legendary items in Keystone dungeons
    Lessened chance of finding normal items in keystone dungeons
    Increased Gold cap to 9999999
    Increased item drop rate for crafting materials in itemdrop function
    Increased monster difficulty scaling with monster power
    Increased exp reward scaling with monster power
    With a Quality of over 100, items cannot roll Common during crafting
    Fixed bug where gold found in chests wasn't scaling properly
    Doubled gift box inventory size
    Fixed bug where players returned to the tavern after opening gifts

Quote
MODIFICATIONS/BUGFIXES

    Added additional arena mob variations
    Modified Ultimate unlock text
    Modified blacksmith tutorial
    Modified Act 3 ending text
    Modified brackets on material drop display
    Fixed Matron's Spawn missing graphic bug
    Fixed autocombat using reposition when impossible
    Fixed the elusive autocombat infinite heal bug

MODIFICATIONS/BUGFIXES

    Added slain adlibs to post battle screen
    Added chance for multiple crafting material drops
    Added 10 additional blacksmith reject lines
    Modified Lesser Drake scaling

MODIFICATIONS/BUGFIXES

    Act bosses now drop three soul shards
    All legion warriors now drop three soul shards
    Infernal Guardian now drops six soul shards
    The Matron now drops six soul shards
    Modified Soul Shard color
    Modified Infernal Guardian with doombringer
    Modified Infernal Guardian hp/atk scaling
    Modified skeletons in Act 4 (66% -> 37.5%)
    Modified Legion warriors death speech
    Modified Legion warriors hp/atk scaling
    Modified Legion warriors with doombringer
    Modified Keystone dungeon length scaling
    Modified intro cinematic
    Modified character perk grammar
    Modified diane intro speech
    Modified lyssa quest speech
    Fixed several grammar issues
    Fixed tutorial ending prematurely bug
    Fixed act4 grammar issue
    Fixed Infernal Guardian death graphic
    Fixed wisdom typecast issue

NEW ADDITIONS

    Added additional tutorial text
    Added weapon perks tutorial

MODIFICATIONS/BUGFIXES

    Fixed blunt weapon tooltip
    Fixed sharp weapon tooltip
    Fixed ranged weapon tooltip
    Fixed spelling error in tutorial
    Modified mana pool tooltip
    Modified weapon help index
    Modified placement of fullscreen toggle
    Modified options text

NEW ADDITIONS

    Added additional combat adlibs
    Added 5 random events

MODIFICATIONS/BUGFIXES

    Improved autocombat player AI
    Improved chest rewards in Keystone by 300%
    Modified scaling damage cap on riposte to 500% ATK
    Modified Highest Stage UI
    Modified Backstory Text
    Reduced mastery respec gold scaling
..
Brian Emre Jeffears
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getter77

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Re: SanctuaryRPG (now at v1.1.9) Semi-$
« Reply #20 on: August 24, 2014, 11:43:34 AM »
v1.1.9

Quote
NEW

    Intro cinematic has been revamped
    Added new event in Blacksmith
    Added new mechanic: PLAYER CHARGE
    Charge has a chance to show context button upon repositioning
    Charge has 25% chance to hit for 400% ATK
    Charge has 75% chance to miss, resetting combo
    Added new mechanic: FOCUS
    Focus will double your combo count
    Focus has a chance to show context button upon repositioning
    Added new mechanic: HIT CONFIRMS
    Hit confirm has a chance to show context button upon repositioning
    Hit confirms deal 50% of your attack
    Hit confirms can be chained into a grapple
    Hit confirms interrupt charges
    Added new mechanic: GRAPPLING
    Grappling deals 400% of your attack
    Grappling breaks enemy's guard
    Grappling will break thorned
    Added Grapple to autocombat
    Missing a Grapple opportunity will have consequences
    75% to expose, 25% to heavily damage and wound
    Confused enemies have more chance to be grappled
    Added many additional art assets
    Added a weapon affix: Cursed
    Cursed weapons roll high damage, but curse you
    Repositioning will now speed up Enraged status decay
    Added four more random events

MODIFICATIONS

    Modified main menu display
    Modified weapon scaling in Blacksmith
    Modified lower skillset swap sfx
    Modified INT MP scaling
    Crafting level now only goes up if durability is below 50
    Crafting level now only goes up if item has not been overheated
    Crafting Kits now scale with player level and crafting level
    Sapping affix now grants 5% of Max MP on hit
    Added specific coloring to Alpha sub minions
    Buffed Alpha sub minions by 25%
    Buffed Inferno items that are found on the ground
    Lowered proc chance on thorning enemies
    Modified speech lines for combat
    Removed combo count cap
    Modified Wyspera race
    Modified blunt mastery help display
    Modified post-matron screen
    Modified Classic death screen
    Modified Kraste freeze chance to 5%
    Modified Templar subclass
    Modified Priest subclass
    Modified Sorceror subclass
    Modified Ritualist subclass
    Modified Enraged status effect
    Modified Enraged Slime Tutorial
    Modified cursed status effect
    Modified Marksman subclass
    Modified Duelist subclass
    Modified armor drop display
    Modified Soul Shard crafting quality cap
    Modified crafting formula
    Critical heal no longer breaks guard
    Enemies that miss attacks have a chance to get enraged
    Enemies that have attacks blocked hance a chance to get enraged
    Modified combat UI ATK percentage spacing

FIXES

    Fixed tutorial turning itself on bug
    Fixed Misc help gift boxes bug
    Fixed "Stones don't taste good" bug
    Fixed levelup crafting screen bug
    Fixed crafting items and leveling sending to main screen
    Fixed Enchanted weapon modifier
    Fixed various combo count bugs
    Fixed status display UI bug
    Fixed Weapon buy affix bug
    Fixed charm crafting kit bug
    Fixed Numbing not working correct affix bug
    Fixed uninstaller not fully deleting files bug
    Fixed nonweapon affix display in help index
    Fixed many bugs with the combat system
    Fixed Meditative affix bug
    Fixed Ironclad enemy HP bug
    Fixed retaining old weapon status bug
    Fixed Ascended game manual bug
    Fixed lethal event bug
    Fixed commodity only rolling silver keys bug
    Fixed guarding enemy surviving with 0 hp bug
    Fixed Alpha enemies bug
    Fixed Enraged not triggering bug
    Fixed defeating enemy with 1 hp bug
    Fixed infinite guardian bug


NEW

    Added additional blacksmith quest dialogue
    Added additional affixes to Charms/Shields/Armors
    Mending: Heals 1% of current HP per turn
    Deflecting: Reduces incoming damage by 5%
    Enraging: Increases RAGE meter by 1 per turn
    Marking: 25% chance to MARK enemy per turn
    Cloaking: Player cannot be EXPOSED
    Marveling: Deal 100% bonus damage if HP is less than 25%
    Redeeming: If MP is below 33%, Regain 5% of max MP per turn
    Meditative: Regain 1% of current MP per turn

MODIFIED

    Modified affix roll rates for all items
    Modified reposition tutorial text
    Modified shield drop interface display
    Modified blue slime verbiage

FIXED

    Fixed weapon buy template
    Fixed burn color enemystatus
    Fixed blacksmith pricing bug
    Fixed bonus damage affix tooltip bug
    Fixed blacksmith gender speech bug
    Fixed Reposition tooltip to account for shield/armor
    Fixed spacing bug on affixes page
    Fixed ordering issue on affixes page
    Fixed Bountiful affix tooltip error
    Fixed various issues on armor affixes page
    Fixed wall display text bug


NEW

    If player repositions twice in a row without attacking,
    (continued) player will lose combo meter count
    Added new weapon affixes as listed below
    Demonbleed: Deals 33% bonus damage to Demons.
    Dragonslay: Deals 33% bonus damage to Dragons.
    Metalwarp: Deals 33% bonus damage to Robots.
    Skellybane: Deals 33% bonus damage to Skeletons.
    Titancrush: Deals 33% bonus damage to Titans.

MODIFIED

    Modified character descriptions
    Modified keystone help tooltip
    Modified weapon help manual

FIXED

    Fixed tutorial battle repositon tooltip bug
    Fixed tutorial battle sound effects bug
    Fixed bonus atk tooltip bug
    Fixed crafting stack overflow bug
    Fixed terminalpost display bug
    Fixed terminalpost spelling bug
    Fixed act1end display bug
    Fixed act1end apostrophe bug
    Fixed machinistpre display bug
    Fixed keeperpost grammar bug
    Fixed act2end display bug
    Fixed act2end comma spacing bug
    Fixed softcore end display bug
    Fixed grammar error in arm event
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training