NEW ADDITIONS Added new arena challenger Fixed gift box armor graphic bug Fixed hammer graphic bug Fixed crusher post bug Fixed guardian move skip bug
NEW ADDITIONS Added 10 random events Added 10 legendary weaponsMODIFICATIONS/BUGFIXES Fixed act one random boss bar bug Fixed minor intro cinematic bug
NEW ADDITIONS Added 10 random events Added 10 legendary weaponsMODIFICATIONS/BUGFIXES Fixed enemies surviving with 0 HP bug Added tavern patron indicator to UI Fixed tutorial turning itself on bug Modified UI colors for better visibility
NEW ADDITIONS/MODIFICATIONS/BUGFIXES Modified ult scaling formula to incentivize combos Repositioning no longer resets combo counter Ultimate attacks now scale with the current combo count Ultimate will now reset current combo counter Stacking combos into an Ultimate is now a good option for damage Increased base feral ultimate damage Fixed rage meter display bug Removed percentage based scaling with rage meter Added three new skills Abilities can only be used once per fight Paladin and Wizard can now learn Mana Tide at level 5 Mana Tide: If your health falls below 33%, this will regain all of your mana Assassin and Ranger can now learn Death Knell at level 5 Death Knell: If you have 33% or less hp, riposte will deal 10% of enemy max hp Druid and Barbarian can now learn Subsistence at level 5 Subsistence: If you have 33% or less hp, riposte will heal you up to 100% HP Added the unique ability to burst into tears while fighting the Blue Slime Added much more variation in combat dialogue Repositioning will now always swap move sets Using a Finisher will now always swap move sets Modified skeleton affix display brackets Modified skeleton affix verbiage for clarity Clarified Paladin Ult Scaling tooltip Clarified Wizard Ult Scaling tooltip Fixed Ranger Rain of Arrows tooltip display bug Repositioning will now reduce enemy enrage by one Added enrage to blue slime tutorial Modified enemy's Guardian-specific attacks to be more clear Rebalanced Guarding state on enemies Clarified Feral Ultimate status effects on player Clarified Ultimate tutorial speech Clarified "Slightly Repositioned" in combat Rebalanced Paladin starting stats Modified Mark display Fixed frozen enemy display bug Fixed combo count bug where repositioning advanced combo count Modified Soul Shard drop display Fixed event gold find bug Modified Diane tutorial text to include new system modifications Clarified Player status effects during combat Added new tooltip type to moves: Special Fixed turtle event issue Poison status now contains 4 stack levels, up from 3 Poison stacks now tick up at a faster rate Poison will temporarily blind player at 4 stacks Fixed Finisher trigger consistency bug Added new Ascendant weapons Modified break free color to green Modified tutorial player health tooltip Ascendant weapons can only be found via Keystone bosses Modified intro cinematic punctuation Modified enemy appear lines Added additional Diane dialogue Modified status effects tooltip for cursed Modified Slime tutorial text Modified Slime tutorial Added status effect attacks for enemies Added color to random event graphic Updated reposition guard break tooltip FAST enemies will now slow the player more often Rebalanced Wrangler affixed enemies to ensnare less often New Mechanic: EXPOSED Reposition will reduce exposed status by one Added context cue for reposition tooltip Exposed will make player take bonus damage from enemy attacks Enemies can expose the player Increased crafting material rewards for selling mysterious artifact When ambushed, player will always get exposed Healing poison will only make it go down one stack New Mechanic: SLOWED Slowed will make charge skip warning and goes straight to charging Healing will cure slowed status effect Updated Slime tutorial to account for new mechanics Improved visibility of BREAK FREE command Removed duplicate cursed indicator in UI Fixed gift box roll animation missing bug Fixed end of act one apostrophe issue Fixed MISSILE spelling bug Fixed Maul weapon graphic spacing issue Increased Bountiful affix reward by 33% Fixed Bountiful affix bug when salvaging equipped weapon Modified enemy slain adlibs Modified riposte unlock text Modified Autocombat AI to play a bit safer Fixed heal bug in which heal was successful even without MP Fixed post combat screen switching prematurely bug Rebalanced innate MP Regen Fixed MP Regen bug on Paladin Rebalanced Paladin starting stats Modified intro screen verbiage Improved item drop rewards for Inferno difficulty Quality will now directly affect the first stat roll of crafted items Increased chance of finding legendary items in Keystone dungeons Lessened chance of finding normal items in keystone dungeons Increased Gold cap to 9999999 Increased item drop rate for crafting materials in itemdrop function Increased monster difficulty scaling with monster power Increased exp reward scaling with monster power With a Quality of over 100, items cannot roll Common during crafting Fixed bug where gold found in chests wasn't scaling properly Doubled gift box inventory size Fixed bug where players returned to the tavern after opening gifts
MODIFICATIONS/BUGFIXES Added additional arena mob variations Modified Ultimate unlock text Modified blacksmith tutorial Modified Act 3 ending text Modified brackets on material drop display Fixed Matron's Spawn missing graphic bug Fixed autocombat using reposition when impossible Fixed the elusive autocombat infinite heal bugMODIFICATIONS/BUGFIXES Added slain adlibs to post battle screen Added chance for multiple crafting material drops Added 10 additional blacksmith reject lines Modified Lesser Drake scalingMODIFICATIONS/BUGFIXES Act bosses now drop three soul shards All legion warriors now drop three soul shards Infernal Guardian now drops six soul shards The Matron now drops six soul shards Modified Soul Shard color Modified Infernal Guardian with doombringer Modified Infernal Guardian hp/atk scaling Modified skeletons in Act 4 (66% -> 37.5%) Modified Legion warriors death speech Modified Legion warriors hp/atk scaling Modified Legion warriors with doombringer Modified Keystone dungeon length scaling Modified intro cinematic Modified character perk grammar Modified diane intro speech Modified lyssa quest speech Fixed several grammar issues Fixed tutorial ending prematurely bug Fixed act4 grammar issue Fixed Infernal Guardian death graphic Fixed wisdom typecast issueNEW ADDITIONS Added additional tutorial text Added weapon perks tutorialMODIFICATIONS/BUGFIXES Fixed blunt weapon tooltip Fixed sharp weapon tooltip Fixed ranged weapon tooltip Fixed spelling error in tutorial Modified mana pool tooltip Modified weapon help index Modified placement of fullscreen toggle Modified options textNEW ADDITIONS Added additional combat adlibs Added 5 random eventsMODIFICATIONS/BUGFIXES Improved autocombat player AI Improved chest rewards in Keystone by 300% Modified scaling damage cap on riposte to 500% ATK Modified Highest Stage UI Modified Backstory Text Reduced mastery respec gold scaling..
NEW Intro cinematic has been revamped Added new event in Blacksmith Added new mechanic: PLAYER CHARGE Charge has a chance to show context button upon repositioning Charge has 25% chance to hit for 400% ATK Charge has 75% chance to miss, resetting combo Added new mechanic: FOCUS Focus will double your combo count Focus has a chance to show context button upon repositioning Added new mechanic: HIT CONFIRMS Hit confirm has a chance to show context button upon repositioning Hit confirms deal 50% of your attack Hit confirms can be chained into a grapple Hit confirms interrupt charges Added new mechanic: GRAPPLING Grappling deals 400% of your attack Grappling breaks enemy's guard Grappling will break thorned Added Grapple to autocombat Missing a Grapple opportunity will have consequences 75% to expose, 25% to heavily damage and wound Confused enemies have more chance to be grappled Added many additional art assets Added a weapon affix: Cursed Cursed weapons roll high damage, but curse you Repositioning will now speed up Enraged status decay Added four more random eventsMODIFICATIONS Modified main menu display Modified weapon scaling in Blacksmith Modified lower skillset swap sfx Modified INT MP scaling Crafting level now only goes up if durability is below 50 Crafting level now only goes up if item has not been overheated Crafting Kits now scale with player level and crafting level Sapping affix now grants 5% of Max MP on hit Added specific coloring to Alpha sub minions Buffed Alpha sub minions by 25% Buffed Inferno items that are found on the ground Lowered proc chance on thorning enemies Modified speech lines for combat Removed combo count cap Modified Wyspera race Modified blunt mastery help display Modified post-matron screen Modified Classic death screen Modified Kraste freeze chance to 5% Modified Templar subclass Modified Priest subclass Modified Sorceror subclass Modified Ritualist subclass Modified Enraged status effect Modified Enraged Slime Tutorial Modified cursed status effect Modified Marksman subclass Modified Duelist subclass Modified armor drop display Modified Soul Shard crafting quality cap Modified crafting formula Critical heal no longer breaks guard Enemies that miss attacks have a chance to get enraged Enemies that have attacks blocked hance a chance to get enraged Modified combat UI ATK percentage spacingFIXES Fixed tutorial turning itself on bug Fixed Misc help gift boxes bug Fixed "Stones don't taste good" bug Fixed levelup crafting screen bug Fixed crafting items and leveling sending to main screen Fixed Enchanted weapon modifier Fixed various combo count bugs Fixed status display UI bug Fixed Weapon buy affix bug Fixed charm crafting kit bug Fixed Numbing not working correct affix bug Fixed uninstaller not fully deleting files bug Fixed nonweapon affix display in help index Fixed many bugs with the combat system Fixed Meditative affix bug Fixed Ironclad enemy HP bug Fixed retaining old weapon status bug Fixed Ascended game manual bug Fixed lethal event bug Fixed commodity only rolling silver keys bug Fixed guarding enemy surviving with 0 hp bug Fixed Alpha enemies bug Fixed Enraged not triggering bug Fixed defeating enemy with 1 hp bug Fixed infinite guardian bugNEW Added additional blacksmith quest dialogue Added additional affixes to Charms/Shields/Armors Mending: Heals 1% of current HP per turn Deflecting: Reduces incoming damage by 5% Enraging: Increases RAGE meter by 1 per turn Marking: 25% chance to MARK enemy per turn Cloaking: Player cannot be EXPOSED Marveling: Deal 100% bonus damage if HP is less than 25% Redeeming: If MP is below 33%, Regain 5% of max MP per turn Meditative: Regain 1% of current MP per turnMODIFIED Modified affix roll rates for all items Modified reposition tutorial text Modified shield drop interface display Modified blue slime verbiageFIXED Fixed weapon buy template Fixed burn color enemystatus Fixed blacksmith pricing bug Fixed bonus damage affix tooltip bug Fixed blacksmith gender speech bug Fixed Reposition tooltip to account for shield/armor Fixed spacing bug on affixes page Fixed ordering issue on affixes page Fixed Bountiful affix tooltip error Fixed various issues on armor affixes page Fixed wall display text bugNEW If player repositions twice in a row without attacking, (continued) player will lose combo meter count Added new weapon affixes as listed below Demonbleed: Deals 33% bonus damage to Demons. Dragonslay: Deals 33% bonus damage to Dragons. Metalwarp: Deals 33% bonus damage to Robots. Skellybane: Deals 33% bonus damage to Skeletons. Titancrush: Deals 33% bonus damage to Titans.MODIFIED Modified character descriptions Modified keystone help tooltip Modified weapon help manualFIXED Fixed tutorial battle repositon tooltip bug Fixed tutorial battle sound effects bug Fixed bonus atk tooltip bug Fixed crafting stack overflow bug Fixed terminalpost display bug Fixed terminalpost spelling bug Fixed act1end display bug Fixed act1end apostrophe bug Fixed machinistpre display bug Fixed keeperpost grammar bug Fixed act2end display bug Fixed act2end comma spacing bug Fixed softcore end display bug Fixed grammar error in arm event