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Topics - Spidi

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Hello everyone!

I'm Tamás Karsai (Spidi) a solo game developer from Hungary, forming Magic Item Tech. I'm new to this community, but I thought many of you may be interested in checking out my latest game called I Am Overburdened. I released it a little over a month ago and I just pushed the first major update (v1.1) for it online a few days ago.

Gameplay Trailer:

So I Am Overburdened is a silly roguelike full of crazy magical items and a "hero" who has 20 inventory slots.

The player takes the role of an artifact hunter, who has a surprisingly large carrying capacity, embarking on a quest to search through dungeon after dungeon for mystical artifacts and answers, in a world where magic has long been forgotten...

  • Turn based rogue-like with permanent death.
  • Run focused campaign, playable in short bursts.
  • Fill a huge inventory having 20 slots.
  • Find more than 100 crazy artifacts, all of them unique.
  • Learn the ins and outs of an RPG system which feels approachable and fresh, but familiar and deep at the same time.
  • Crawl in procedural dungeons generated from hand authored layouts.
  • Collect details about monsters and artifacts in your journal.
  • Unfold a funny story, packed with vicious evils, puns and jokes.
  • Immortalize your best playthroughs in the "Hall of Fame".

What is this 20 slots, 100+ unique artifacts RPG nonsense?
Simple, your "hero" does not get more powerful magically by beating some orcs to death and he is not a wizard either. In the world of I Am Overburdened the art of magic wielding was lost, but legendary artifacts and relics retained their power. If you equip these you become stronger, sometimes immeasurably, and you may even learn reactive skills and otherworldly abilities, but no sane person wears two pants...

List of games inspiring the development (just to give you a better idea what to expect from the game):
Tower of the Sorcerer, Enchanted Cave, Desktop Dungeons, DungeonUp, Dungeons of Dredmor

You can buy it for Windows PC for 4.99$ (may vary based on region) at Steam or at

Another aspect that might be interesting and I like to share about it is the "Documentary". I made a thorough video log (and an accompanying written version) showing how the game was made, a.k.a the journey of a lone game developer :) :

The game may not be everyone's cup of tea, but I thought many of you might be interested in it.
I hope you check it out and it will be to your liking :) !

Thanks for taking the time to read my post.

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