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Player's Plaza / Re: Tolkein-esque roguelike that meets some of these criteria...
« on: November 08, 2017, 12:49:18 PM »
ADOM is definitely worth checking out. Try the current free version first to see if you like it. Other than that, you've mentioned a lot of the usual suspects in your original post. You may add Elona to your list. It's a pretty wacky, Japanese take on something ADOM-inspired. Among newer Roguelikes with immersive worlds, one could mention Shadow of the Wyrm and The Temple Of Torment.
Bear in mind that the genre is typically very hack'n'slash-minded, so games with lots of puzzles and non-violent solutions are not very common. Also, I don't know exactly what you mean by "tactical combat". Practically all Roguelikes feature combat on a grid, but a lot of them have pretty shallow tactics where you end up trading blows a lot of the time. The later years have seen more games try to amend this, but typically with a more abstract/narrow scope than huge games like ADOM and Nethack. There was a short game called PrincessRL, made for the 7 Day RL jam, which has pretty sweet tactical combat. For interesting tactics, there are also some modern, puzzley games like Hoplite and HyperRogue.
As always,
Minotauros
Bear in mind that the genre is typically very hack'n'slash-minded, so games with lots of puzzles and non-violent solutions are not very common. Also, I don't know exactly what you mean by "tactical combat". Practically all Roguelikes feature combat on a grid, but a lot of them have pretty shallow tactics where you end up trading blows a lot of the time. The later years have seen more games try to amend this, but typically with a more abstract/narrow scope than huge games like ADOM and Nethack. There was a short game called PrincessRL, made for the 7 Day RL jam, which has pretty sweet tactical combat. For interesting tactics, there are also some modern, puzzley games like Hoplite and HyperRogue.
As always,
Minotauros