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Messages - Tzan

Pages: 1 [2] 3 4 ... 13
16
Early Dev / Re: Auto Fire: A turn-based roguelike car combat RPG
« on: June 10, 2019, 08:38:29 PM »
Well, that was quite good. The voice is good too.

17
Early Dev / Re: Auto Fire: A turn-based roguelike car combat RPG
« on: June 07, 2019, 07:20:29 PM »
Nice lighting changes.

18
Early Dev / Re: Auto Fire: A turn-based roguelike car combat RPG
« on: May 21, 2019, 04:36:42 PM »
Respawning an area partly over time is a style thing.
Letting the players keep 100% of their progress is fine too.

19
Early Dev / Re: Auto Fire: A turn-based roguelike car combat RPG
« on: May 21, 2019, 04:15:44 PM »
" attacking inanimate objects or themselves"
The wasteland is a depressing place :)


Something to think about adding:
When you save the state of a map when the player leaves and the map isnt cleared.
You could also record the game time when leaving.
When they return you will know the elapsed time and if its been " a long time" you might respawn enemies and emplacements the longer the time away.
You could have enemies mention in text how its been a long time or a short time, if they talk.

Its "just one more thing" to add right?

Something to think about anyway.



20
Early Dev / Re: The Red Prison - roguelike based on 5th edition D&D
« on: May 05, 2019, 04:01:21 PM »
If the last 2 images show the text as it appears on the actual game, then its much easier to read.
Good change!

21
Early Dev / Re: Auto Fire: A turn-based roguelike car combat RPG
« on: April 01, 2019, 03:32:15 PM »
Nice looking missiles, I'll have to check out that LeanTween.

22
Early Dev / Re: Auto Fire: A turn-based roguelike car combat RPG
« on: March 30, 2019, 11:38:53 PM »
You're welcome :)

23
On the main forum page I get a Green Lock symbol
On thread pages I get the Yellow Triangle with "!"

This happens on my SMF forum also, not sure why.
I havent dived into it since I have no members :)

24
Temple of the Roguelike / Re: The Temple is crumbling down...
« on: March 28, 2019, 03:30:06 AM »
Slash

Well said sir.  :)

25
Temple of the Roguelike / Re: The Temple is crumbling down...
« on: March 26, 2019, 04:40:13 PM »
I was a member of the Sijun.com art forum.
It was created in 1999 by Dhabih who works at Valve. He is the guy that does those painted images of Gordon Freeman in HalfLife.

It was the first best art forum and around 2003 when I joined it was starting to slow down a bit.
Then about 2010 it was mostly dead, like here. With just 20 people popping in and old timers coming by once per year.
Dhabih declared it dead in June 2018 in a farewell thread and locked everything except that thread, The forum is still up with most images being broken links.

So the quality was always there. The most experienced artists that were doing critiques were gone.
The numbers just declined with more art sites splitting attention.

In order to maintain long term knowledge nothing beats a forum.
Discord is a joke in this regard. I dont know much about Reddit.

26
Early Dev / Re: Anyone remember that car driving game?
« on: March 21, 2019, 03:43:01 PM »
I know you spotted this already, but I promised a link here.
https://www.youtube.com/watch?v=yH4s5t4htxM

Looks good so far.

27
Early Dev / Re: Anyone remember that car driving game?
« on: March 14, 2019, 02:51:48 PM »
I was very happy to see those pages. Looking forward to a final version.
I did mention your project to Nookrium, we'll see if he does a play thru.
I'll post a link to the Youtube video here if he does one.

Good luck, I'm working on a 3D project too, slooowly  :)

28
Early Dev / Re: Door In The Woods
« on: March 11, 2019, 01:30:57 AM »
Nice looking screen.

29
Off-topic (Locked) / Re: Which operative system do you use?
« on: March 07, 2019, 03:27:50 PM »
They're very sneaky

30
Off-topic (Locked) / Re: Which operative system do you use?
« on: March 06, 2019, 06:04:32 PM »
Jeamari is a spammer

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