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Messages - Necrum

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Challenges / Re: A Roguelike using the Portal 2 resources
« on: September 11, 2014, 07:49:37 PM »
Well, I assumed that this was an appropriate place to present a challenge for people to work on. Portal 2 has the unique situation of being a property that the creators have openly let people use resources from, such as voice clips and textures/models. I thought that it would be cool to see what different people could do with these resources. Clearly no one else is looking at it the same way I am, and I am still in the learning phase in terms of making Roguelikes. It's not that I'm trying to get other people to make it for me, I'm trying to give people a starting place and see where it goes.

I certainly never imagined anything 3D, personally. I was picturing a Roguelike with a tileset made from the Portal resources, and stuff like that. But if no one else thinks that this idea is cool, then I guess that I'll just make something from it when I can.

Challenges / A Roguelike using the Portal 2 resources
« on: September 04, 2014, 06:22:06 PM »
I was making a bunch of analysis on Pokecommunity regarding the similarity of the Nuzlocke Challenge to Roguelikes, when someone mentioned that if you played Portal in a completely random Aperture Science, and still had GLaDOS talking to you, that the story would still be in tact. That got me thinking about why no one had made a Portal Roguelike. The makers of Portal 2 have allowed for content from the game to be used non commercially in other games, so someone could easily make a tile set and use the audio from the game. So my challenge to the Roguelike community is to make a game using the Portal 2 resources. Perhaps about the Rat Man? Or even just a random version of Portal.

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