Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - e11

Pages: [1]
oh, it looks really nice
i have played tome before, long ago, even had ~40 lvl roguelike difficulty character.. but i lost that save with alive char due to pc crash -_-

it even has auto exploring now, i think i should download the new version and try to win it :3

Programming / Re: Any programs/tool to convert images into pixel art?
« on: December 17, 2012, 01:23:35 AM »
also graphicsgale is a very good program for drawing pixel art from scratch
it has free version with almost the same functionality

Programming / Re: Any programs/tool to convert images into pixel art?
« on: December 16, 2012, 10:56:18 AM »
you may try gimp (or a similar graphic editor), gimp has "pixelize" filter, filters > blur > pixelize, you can set the size of pixels

Programming / Re: Viability of Python
« on: December 15, 2012, 09:44:40 AM »
i'm a novice programmer too who wants to write a simple roguelike, i learn two languages - c and python (well, a bit of javascript too, but it doesn't matter, for roguelikes it looks like a worse version of python with a browser instead of an interpreter) and i decided that python will be harder to write something for me as for an almost complete novice. yes, harder, i preferred to have arrays of structures, functions and sprintf instead handy classes, methods and python's amazing string support for two reasons:

with c i don't need any additional libs at all, even ncurses, i can have color and arrow input with basic c libs. it saved me a lot of time, i already have a working very basic game - draft of level generator (random placement of walls, random monsters, traps), basic ai (chasing, rounding obstacles), combat, moving&fighting hero, basic hud, even some drafts of item implementation (inventory, dropping, looting), while if i had chosen python i would probably have spent most of time trying to understand how to use some lib to have almost the same output (i don't want to use graphic anyway)

easy executables and portability, i can use the same code for windows (compiled with cygwin) and linux, while i don't even figured yet how to make exe from a python script

Pages: [1]