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Traditional Roguelikes (Turn Based) / Zorbus
« on: March 23, 2019, 02:03:07 PM »Zorbus is a fantasy-themed, graphical, turn-based, role-playing roguelike game. Your goal is to delve deep into a dungeon, find a portal to a mythical place called the Zorbus where a mere mortal can ascend to demigodhood.
The goal is to create a tight, streamlined dungeon crawling experience where the dungeon feels alive. Thematically Zorbus draws influence from the late 70s and early 80s tabletop AD&D campaigns and adventures.
The rule system for the game is slightly influenced by the d20-system used in the 3rd edition of Dungeons & Dragons. Zorbus has experience levels but no character classes (race and gender is selected). On each level-up, you point-buy skills and talents. Talents are mostly combat abilities and spells.
By design, Zorbus does not have a hunger mechanic, item identification, crafting, autoexplore, an overworld map or quests.
More info, online manual and download here:
http://www.zorbus.net