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Topics - pawel_s1

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In this 7DRL I want to explore the possibility of creating a combat system (with focus on melee) that would be more realistic and entertaining than the one traditionally used in roguelikes.
I start with a rough roguelike engine made for my other game in development, using the new Tilemap feature of Unity.
Itch.io link: https://pawel-s1.itch.io/artifex-gladii

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7DRLs / Ticket Control — 7DRL 2017
« on: March 05, 2017, 01:58:31 PM »
Starting today afternoon.

I want to make a game with procedurally generated metro system and dialy human traffic. Player's job would be to find people without valid tickets and fine them.

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