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Topics - Runic86

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Traditional Roguelikes (Turn-based) / Survival Roguelikes
« on: June 04, 2014, 10:59:40 AM »
Hi there,
I'm new to this forum, but I play RLs from a long time; lately I've been intrigued from a sub-genre of it, the survival/exploration one (with lots of crafting, I love crafting). I've tried several, but none of them really is "the one". The ones I tried so far are:

  • Cataclysm DDA: it's the closest one to the game I'm looking for: LOTS of recipes, very difficult, with many places to visit. The downfall is the bugginess of the game and the complete lack of purpose of the game; you can't, for example destroy nodes, or create a safe zone for people to refuge; you just wander from one place to another killing Z and looting places (another thing: you get the real good equipment (armors especially) too soon, after only 1 hour of play you can just melee everything in sight)
    tl;dr: I love the first part of the game when food, shelter are a real issue, then it gets boring
  • Wayward: another very good game, maybe more simplicistic than C:DDA, but fun nevertheless
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  • Unreal World: Same problem of the other two, good start but boring end-game
  • Dwarf Fortress: I've spent more time on this game than sleeping, it's just awesome, but it's time to move on (oh, so much memories T.T)
  • Terraria/Starbound: went to endgame with both of them numerous times, built also some megaprojects :) I'm waitinf for the updatwes of starbound, but in the meantime I play something else.

Do you know other RL with this theme? I' don't care about ambientation (fantasy or sci-fi are the same to me) but just the exploration/survival/crafting theme...

PS: I'm waiting for Cataclysm 2 to come out, at least in Alpha, it's really promising

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