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7DRLs / Combat Chess (7DRL 2015 success)
« on: March 07, 2015, 07:02:56 AM »
Or rather "Much combat, little chess", but that name would be a bit too long for my taste.
But let's get to the point. This is going to be an arena fighting game in which you use chess moves to move your party and attack enemies. I plan to have 4 available player classes, each with 3 weapons switchable in between fights. It's going to be entirely deterministic too, just like chess are and roguelikes aren't. I'm also going to try to put more work into polishing the game, because that's what my last 7DRL lacked.
It'll be made using C# and XNA just like last time, but maybe I'll try porting it to SDL using FNA.
Good luck to all other participants!
It's a success! You can download the game here:
https://onedrive.live.com/download?resid=D1EAC8B9200A8595%21145
But let's get to the point. This is going to be an arena fighting game in which you use chess moves to move your party and attack enemies. I plan to have 4 available player classes, each with 3 weapons switchable in between fights. It's going to be entirely deterministic too, just like chess are and roguelikes aren't. I'm also going to try to put more work into polishing the game, because that's what my last 7DRL lacked.
It'll be made using C# and XNA just like last time, but maybe I'll try porting it to SDL using FNA.
Good luck to all other participants!
It's a success! You can download the game here:
https://onedrive.live.com/download?resid=D1EAC8B9200A8595%21145