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Topics - mdriesen

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Traditional Roguelikes (Turn Based) / Neon 0.4.1 released
« on: October 06, 2013, 05:56:23 PM »
It has been a while since the last release (had to finish a PhD), but version 0.4.1 of the Neon Roguelike Engine is now available for download.

Quote
Release 0.4.1:
--------------
Neon should run on any platform with Java 7 installed. Should you encounter
problems, check the following:
1) Make sure you are actually running Java 7. Many linux distributions and
older OS X versions come with Java 6 included. Installing Java 7 does not
disable the older version and your OS might still try to use the older one. You
can check the version in a terminal window with 'java -version'. The version
given should be 1.7.0 or higher.
2) The OpenJDK on some linux distributions does not behave as expected. The
most common problems are a missing JavaScript engine, or the JVM running in
headless mode. Make sure you have the latest update, or use the Oracle JVM.

Engine updates:
   - popup is shown when using a named door
   - user interface theme changed
   - game no longer freezes when deserializing npc's carrying items
   - improved event handling with mbassador
   - new map window
   - improved quest tracking
   - rounding error in collision detection fixed
   - better error handling
   - more efficient image rendering
   - global variables and state removed
   - new DejaVu Sans Mono font
   - 'l'ook command bug fixed
   - simplified entity components
   - Google Guava library to replace some utility classes
   - code cleaned with FindBugs
   - armor system simplified
   - resource and cache handling centralized
   
Editor updates:
   - further integration of engine and editor resources
   - extended help
   - crafting and alchemy editors improved
   - resource namespace bug fixed
   - improved cut and paste on maps
   
Darkness falls:
   - swamp theme fixed
   - moved the swamps

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