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Programming / Big ASCII monsters
« on: August 03, 2008, 03:01:10 AM »
I mean monsters that are larger than 1 cell drawn in ASCII.
Considering LOS, these monsters are must not be taken as another game elements like items, mobs or map tiles.
So I think these monsters must:
1. Be made of personal symbols that is not used by items, monsters and map tiles.
2. Cells of big monster must have equal backgroung color (not black)
Is there any info or advises how to draw (to paint in ASCII) these mobs?
Considering LOS, these monsters are must not be taken as another game elements like items, mobs or map tiles.
So I think these monsters must:
1. Be made of personal symbols that is not used by items, monsters and map tiles.
2. Cells of big monster must have equal backgroung color (not black)
Is there any info or advises how to draw (to paint in ASCII) these mobs?