Hello, Those who follow the path of the Roguelike!
I'm making a small, dungeon-crawling roguelike called Rogue Genesis. Based on Japan's Fushigi no Dungeon series (Seen in america as Pokemon Mystery Dungeon) yet with the features of some Rogue-styled games, I'm trying to replicate Rogue's dungeon-crawler feel with a simplified GUI and less buttons (Hit e to eat? Nonsense! Open your inventory, go to some rations or something, and hit the spacebar).
Of course, I'm still refining the graphics (they're pretty ripe right now) and some gameplay mechanics (Enemies are stupid... Only some move correctly and it is hard to kill them). Saving your game works 100% OK, but still has yet to implement the position of Enemies or Items. I'm working on it.
So, no playable demo, but lots of updates and a forum to speak about this young project at the website...
http://www.team3soft.com/RPGG/Anyways, additional info can be obtained from the forum by asking (you don't have to register) or just ask me here. You can also e-mail me (admin@team3soft.com) if you have any comments or thorough inquiries about the project.
Thank you~
~EL DO