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Messages - dreamician

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1
Classic Roguelikes / Re: So I've started playing Moria.
« on: April 19, 2010, 09:19:01 AM »
Corremn (sorry I misspelled your name last post)

Heh, your name reminds me of Prince Corum (Michael Moorcock).

Anyway, cool beans. I have Crawl downloaded, and when I get around to playing it, I'll start a thread. See you then.



2
Classic Roguelikes / Re: So I've started playing Moria.
« on: April 16, 2010, 05:35:29 AM »
Coremmn,

Before you take off for good, what other roguelikes are you playing these days?

3
Classic Roguelikes / Re: So I've started playing Moria.
« on: April 08, 2010, 07:55:19 AM »
Kaleto.. Hah, not sure how that happened. Must have been a copy/paste error on my part.

Corem - awesome job. I'm still working my way slowly down. Too cautious to dive fast. Heh.

I'll post an update soon.



4
Classic Roguelikes / Re: So I've started playing Moria.
« on: April 02, 2010, 06:46:04 AM »
Well I died to a monster trap. It was ugly. Three guardian nagas and some invisibles.

Hah. I don't know how long this thread will last, but I'm going to keep posting logs and asking questions until it dies.

Code: [Select]
Name        : Sir Gloom               Age          :     18   STR :     18
 Race        : Human                   Height       :     76   INT :      9
 Sex         : Male                    Weight       :    219   WIS :     13
 Class       : Paladin                 Social Class :     21   DEX :     15
 Title       : Keeper (2nd)                                    CON :     16
                                                               CHR :     16

 + To Hit    :      1       Level      :       3    Max Hit Points :     48
 + To Damage :      3       Experience :      39    Cur Hit Points :     48
 + To AC     :      1       Max Exp    :      39    Max Mana       :      4
   Total AC  :     11       Exp to Adv :      60    Cur Mana       :      4
                            Gold       :     186

(Miscellaneous Abilities)

 Fighting    : Very Good    Stealth     : Poor         Perception  : Bad
 Bows/Throw  : Fair         Disarming   : Fair         Searching   : Poor
 Saving Throw: Fair         Magic Device: Fair         Infra-Vision: 0 feet

Character Background
 You are one of several children of a Guildsman.  You are
 the black sheep of the family.  You have blue eyes, wavy
 blond hair, and an average complexion.
 

  [Character's Equipment List]

  a) You are wielding   : a Longsword (1d10) (+0,+0).
  b) Worn on head       : a Hard Leather Cap [2,+0].
  c) Worn on body       : Soft Leather Armor [4,+0].
  d) Worn on hands      : a Set of Leather Gloves [1,+0].
  e) Worn on feet       : a Pair of Soft Leather Boots [2,+0].
  f) Worn about body    : a Cloak [1,+0].
  g) Light source is    : a Wooden Torch with 1528 turns of light.
  h) Secondary weapon   : a Pick (1d3) (+0,+0) (+1).

  [General Inventory List]

a) a Holy Book of Prayers [Beginners Handbook].
b) 9 Rations of Food.
c) a Flask of Oil.
d) a Purple Speckled Potion.
e) 2 Scrolls titled "".
f) a Set of Leather Gloves [1].
g) 8 Wooden Torches with 4000 turns of light.

So, a couple of newbie questions. :)

Just starting out 50 feet down, is it worth the time and inventory space to pick up everything and sell it back at town, or do you pretty much ignore everything until you get deeper?

I wasn't super happy with the stats I rolled. I spent about five minutes rerolling. How long do you guys re-roll? Will you hold out until you get a couple of 17's, 18's etc? Or do starting stats not really matter that much?

Is there any use for empty bottles? Rags? Broken weapons? Sticks? Or is that just random trash thrown into the game for flavor?

See ya next post!

~dreamician

5
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 27, 2010, 03:08:24 AM »
Well, I can't wait to meet an AMHD. Ugh...

So, I've been staying around this level (1250 feet) since I found out that I can find stat potions. I ran into another invisble creature, and this was a total nightmare encounter for me. It was ridiculous. It went a little something like this...

(I'm skipping some lines before what I show below, that were basically it hitting me repeatedly and me trying to get away or hit it)

Code: [Select]

You have a scroll of phase door.
It makes a horrible wail.
You are suddenly afraid!
It touches you.
You feel your life draining away!
You are too afraid!
It makes a horrible wail.
It touches you.
You feel your life draining away!
It touches you.
You feel your life draining away!
You feel bolder now.


At this point I have no mana, I've forgotten a lot of spells, so I go for broke and cast a spell anyway (proceed past the gods will get angry warning...) cast sense invisible. I've already used both of my phase door scrolls, but this thing JUST WOULDN'T LEAVE ME ALONE.

Code: [Select]

You faint from fatigue!
You have damaged your health!
Your Two-Handed Sword (claymore) hits the Banshee.
The Banshee makes a horrible wail.
You are suddenly afraid!
The Banshee touches you.
You feel your life draining away!

(forced to cast remove fear with no mana)

You faint from fatigue
You have damaged your health!
You feel bolder now.
Your Two-Handed Sword (claymore) hits the Banshee.
The Banshee touches you.
You feel your life draining away!

(this pattern goes on until finally)

Your Two-Handed Sword (claymore) hits the Banshee
You have slain the Banshee.


So ya. Con is drained, didn't notice but my Dex had gotten drained earlier, and lost... about 6 levels to this thing. I made 12 trips back and forth to town (recall scrolls) before the shop FINALLY carried a restore life levels potion.

Oh ya. Forgot to post this earlier.

Kaleto--looked over your dump again and now I see the pick, haha, missed it the first time. Also, you have an Executioner's sword? And an axe. You always carry two backup weapons, or are those about to be sold?


6
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 26, 2010, 10:21:55 PM »
Ok, I haven't really used inscribe before, but I will now! Thanks. That solves my inventory problems.

Couple of quick questions..

What is a AMHD?

How do you fill in pit traps with a pick?


7
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 25, 2010, 11:35:30 PM »
Wow Kaleto, welcome to the thread and thanks so much for posting!

You packed quite a lot of advice in your post, and it's going to take me some time to process everything you've said. I'm kind of collecting and compressing your tips plus coremn's into a text file that I can refer to over and over again until I've got everything pretty well memorized.

Wow, that character dump is incredible. Coremn thanks for posting your char. Just looking at the equipment that you guys are carrying and the stuff you carry in your backpack gives me a better idea of what I should be hauling around. Good times.

Okay, just a few questions.

[Kaleto]

You're wearing a soft leather cap? Surely you've found a better helm of some kind by now, so I'm thinking it's just for the infravision?

Ribbed plate armor. How did you get that? When I go to town they only sell leather and chainmail stuff. So that brings up the question of--do they sell better stuff as you gain levels, or do have to find better stuff in the dungeon?

Eh, this next question goes out to both of you.

Okay, having a second (ranged) weapon seems to good advice. But as you can see from that dump, I keep a pick in the secondary spot so when I see a mineral vein, I can switch weapons in one turn and do 6 turns of mining. My other reasoning for doing that is I can switch back in one turn if a monster shows up while I'm mining. So how do I manage the pick and the bow?

If I keep the bow in the secondary spot, it means I've got to go the equip screen to wield the pick, mine, then equip screen again to wield the sword.

I noticed that coremn is carrying a pick, and no bow (what I'm doing now). But kaleto, you have no pick in your inventory. Are you ignoring mineral veins then?

More questions later... thanks again guys for joining the thread!

8
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 18, 2010, 10:02:19 PM »
Okay, I'm not sure if you're using unbuntu, mac, or windows pc. So this might be a lame suggestion. But here are links to the umoria I'm using. It has color code and is based on 5.x I believe.

Here's the page I found it on (also great for early versions/source code of rogue)

http://www.roguelikedevelopment.org/archive/index.php

If you scroll down, you'll eventually find..

"UMoria 5.5.2 Color (DOS) - mor552c.zip"

And if you're lazy and don't feel like going to the page itself, here's a link to the file.

http://www.roguelikedevelopment.org/archive/files/executables/mor552c.zip

So, for this post, I'm assuming you're using windows of some kind and can run dos games. All you have to do is modify the shortcut to the executable to include the -h switch. Or you can use the batch file already included in the zip (play.bat) which turns on/off several different options.

And... POST YOUR CHARACTER DUMP!  ;)

9
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 16, 2010, 04:40:09 AM »
Okay, here's a dump of my latest character. Doing pretty good so far. The best find was the claymore. After making many trips to town to enchant weapon and armor, I have my equips closer to what I'd like.

Oh ya, so I now start moria with a few options, mainly -h (autohaggle). So when I buy or sell the shopkeeper immediately gives me a reasonable final offer. I spend a LOT less time in town now, I'm pretty happy using this feature.

So hey... post your character so I can see what kind of equipment and items you're carrying around. Here's a tip though... to make everything line up, use..

Code: [Select]
[font=Lucida Console] text [/font]




 Name        : Escanor                 Age          :     18   STR :  18/18
 Race        : Human                   Height       :     63   INT :      6
 Sex         : Male                    Weight       :    196   WIS :     13
 Class       : Paladin                 Social Class :     16   DEX :     17
 Title       : Defender-7                                      CON :     18
                                                               CHR :     16

 + To Hit    :     11       Level      :      25    Max Hit Points :    295
 + To Damage :     13       Experience :   23205    Cur Hit Points :    295
 + To AC     :     12       Max Exp    :   23205    Max Mana       :     26
   Total AC  :     45       Exp to Adv :   23625    Cur Mana       :     26
                            Gold       :    1090

(Miscellaneous Abilities)

 Fighting    : Superb       Stealth     : Poor         Perception  : Bad
 Bows/Throw  : Superb       Disarming   : Good         Searching   : Poor
 Saving Throw: Excellent    Magic Device: Excellent    Infra-Vision: 0 feet

Character Background
 You are one of several children of a Serf.  You are a
 credit to the family.  You have dark brown eyes, curly
 black hair, and an average complexion.
 

  [Character's Equipment List]

  a) You are wielding   : a Two-Handed Sword (Claymore) (3d6) (+7,+10) {Krassian}.
  b) Worn on head       : an Iron Helm [5,+2].
  c) Worn around neck   : an Amulet of Slow Digestion.
  d) Worn on body       : Bar Chain Mail (-2) [18,+2].
  e) Worn on shield arm : a Medium Metal Shield [4,-1].
  f) Worn on hands      : a Set of Gauntlets [2,+1].
  g) Right ring finger  : a Ring of Increase To-Hit (+3).
  h) Left  ring finger  : a Ring of Protection [+4].
  i) Worn on feet       : a Pair of Hard Leather Boots [3,+0].
  j) Worn about body    : a Cloak [1,+3].
  k) Light source is    : a Brass Lantern with 6153 turns of light.
  l) Secondary weapon   : a Pick (1d3) (+0,+0) (+3).


  [General Inventory List]

a) 3 Holy Books of Prayers [Beginners Handbook].
b) 3 Holy Books of Prayers [Words of Wisdom].
c) 3 Holy Books of Prayers [Chants and Blessings].
d) 2 Holy Books of Prayers [Exorcism and Dispelling].
e) 12 Rations of Food.
f) 11 Flasks of Oil.
g) 2 Potions of Super Heroism.
h) 3 Potions of Heroism.
i) a Potion of Cure Serious Wounds.
j) 4 Potions of Healing.
k) 3 Potions of Restore Strength.
l) 2 Potions of Restore Dexterity.
m) 2 Potions of Restore Constitution.
n) a Potion of Cure Critical Wounds.
o) 4 Scrolls of Word-of-Recall.
p) 4 Scrolls of Identify.
q) a Wand of Lightning Bolts {empty}.


10
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 12, 2010, 06:24:53 AM »
Monster trap... is that where you enter a seemingly empty room and are suddenly surrounded by monsters that all attack at once? Well I've run into a few of those, and my tactic is to concentrate on attacking the one between me and a doorway, then as soon as he's dead, I head for that door and hopefully make it into the hallway, where I can fight one at a time.

11
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 10, 2010, 12:20:42 AM »
Okie doke. Thanks so much for the tips and suggestions. From now on I'll post a summary of my latest character, and if you have any comments, suggestions, or tips based on what you see, please reply :)





Name    : Goss                
Race      : Human            
Sex         : Male                
Class     : Paladin          
Title        : Defender-2    

STR :  18/06                                            
INT :    11
WIS :   12
DEX :   15
CON :   12
CHR :  17

+ To Hit: 3
+ To Damage: 7          
+ To AC: 8          
Total AC: 37
Exp to Adv : 7290    

Level:  20
Experience: 6380
Max Exp:    6380    
Cur Hit Points:     -1
Max Hit Points:    152
Cur Mana:     21
Max Mana:     21
Gold: 1462

(Miscellaneous Abilities)

Fighting    : Superb
Stealth     : Poor
Perception  : Bad
Bows/Throw  : Superb
Disarming   : Fair
Searching   : Poor
Saving Throw: Excellent
Magic Device: Excellent
Infra-Vision: 0 feet

[Character's Equipment List]

a) You are wielding   : a Bastard Sword (3d4) (+4,+4).
b) Worn on head       : a Metal Cap [3,+2].
c) Worn around neck   : an Amulet of Slow Digestion.
d) Worn on body       : Bar Chain Mail (-2) [18,+0].
e) Worn on shield arm : a Medium Leather Shield [3,+0].
f) Worn on hands      : a Set of Gauntlets [2,+0].
g) Right ring finger  : a Ring of Protection [+4].
h) Left  ring finger  : a Ring of Protection [+3].
i) Worn on feet       : a Pair of Soft Leather Boots [2,-1].
j) Worn about body    : a Cloak [1,-1].
k) Light source is    : a Brass Lantern with 6379 turns of light.
l) Secondary weapon   : a Pick (1d3) (+0,+0) (+1).


  [General Inventory List]

a) 3 Holy Books of Prayers [Beginners Handbook].
b) 2 Holy Books of Prayers [Words of Wisdom].
c) a Holy Book of Prayers [Chants and Blessings].
d) 28 Rations of Food.
e) a Piece of Elvish Waybread.
f) 28 Flasks of Oil.
g) 4 Potions of Super Heroism.
h) 13 Potions of Cure Light Wounds.
i) 18 Potions of Cure Serious Wounds.
j) 3 Potions of Cure Critical Wounds.
k) a Potion of Haste Self.
l) 3 Scrolls of Word-of-Recall.
m) a Scroll of Summon Undead.
n) 14 Scrolls of Identify.
o) 2 Scrolls of Remove Curse.
p) a Wand of Confuse Monster (15 charges).
q) a Wand of Stone-to-Mud (5 charges).
r) a Wand of Lightning Bolts (11 charges).
s) a Wand of Stinking Cloud (13 charges).
t) a Wand of Clone Monster (3 charges).
u) a Long Bow (x3) (+0,+0).
v) 25 Arrows (1d4) (-5,-6).


12
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 06, 2010, 03:29:50 AM »
Thanks for the insights and tips. So here's a little update.

Relying on potions/scrolls to deal with poison/healing wasn't working to well for me as a warrior. Typically I didn't find what I was needing in the dungeon, so I was making trips to town to buy stuff from the shops.

But this presented it's own problems. My first attempts at haggling were a disaster. I was trying to start off at about 1/3rd of the listed price, then go up increments of 10. But a few times, before I got close to meeting him on the price, he would kick me out of the shop and lock the doors! Even after recalling back to the dungeon and back to town I couldn't go back in that shop. That really took me by surprise.

So I modified my haggling. I still start out real low (or high if selling), I go in increments of 25 until we're within 100 gp of each other. Then I go by increments of 10 until we're within 50 gp, then increments of 5 until we meet on a price. That seems to work reasonably well.

Q: do you have a better method?

But even with decent haggling, I'm usually only able to get a ? of recall for around 200gp. When purchasing potions, the shop typically runs out of stock after I buy 3-4 of an item, and sometimes even after buying only one! I realized that if I mapped out every level in the dungeon as much as possible, I was having to use all the potions I bought for that level.

So basically I'm having to return to town for supplies every time I go down a level. That means I'm spending about 400gp for each trip, which doesn't include what I'm spending on potions. I wasn't finding nearly enough gold on every level to make up for that kind of spending, especially considering I had virtually nothing left to buy upgraded armor/weapon etc.

So looking over the classes again, I restarted as a paladin. They get some spells to help out with healing/poison, as well as spells(prayers) to temporarily boost fighting ability and stuff. WIth the paladin, I was doing great until I hit 600 feet depth.

At 600 feet I ran into the most frustrating enemy yet: the Brigand. It goes a little something like this...


                                                         

The Brigand hits you.
The Brigand touches you.
Your backpack feels lighter.
There is a puff of smoke!                                                                                
                                                                                


I ran into him about 4 times on the same level. Every time, he hits or misses, touches me etc then teleports away before I can get in a hit. A couple of times I was able to get in one hit before he started his chain of actions. What a pain in the ass! Oh, but that's not the best part.

The best part is the game wasn't kidding about your backpack. I took a look and he had swiped a potion or two and my level II prayer book. That one cost me about 400 gold. A paladin can't use prayers if he doesn't have the book in his inventory containing them. So to catch back up to where I was before running into him, I had ascended, looking for gold, eventually getting enough to replace what I had in my inventory. Then I went back down to 600 feet.

I ran into him AGAIN, and this time he took both my prayer books...

It's... beyond annoying, because even after running into him enough times I was able to finally kill him, you don't get your stuff back! He just drops gold when he dies. UGH.

Q: Any ideas on how to deal with the Brigand?

Engram--thanks, ya I ran into Beej's site while searching for info on Moria. Nice little page.

13
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 04, 2010, 07:08:56 AM »
Thanks, your advice is much appreciated. The more I play Moria, the more I like it. It's extremely addicting. I guess not too many people are playing Moria, at least who are reading this thread--maybe they've moved on to Angband etc. But my goal is to play these roguelikes in succession of their release, so I can truly appreciate features/aspects of the later games. You said you beat the game with a troll priest. Good job, it tells me that you really know how to play this game.

Again, thanks for joining my thread.

Regarding exploring methods, I noticed that if you do shift+m, you get an overhead map! So at the start of the level I can see if I'm in a corner/middle etc, and can start productively exploring in the appropriate directions. Extremely useful. It also shows any > or < which is really helpful when you're ready to move on.

Now on to some questions...

Secret Doors

What's the maximum number of times you usually check for secret doors on a tile?

If I'm just exploring the map, I usually do 6->s to search 6 times quickly. I found that *usually* finds a door. OTOH there have been a few times where I ran down to the end of the hall, and I knew there HAD to be a door there, but six repeat searches didn't find it.

One time I think the door didn't appear until I had done 18 searches. On another occasion I swear it didn't show up until I had entered 6->s about six times. (36 searches). So what's your max that you do, and do you have a standard number that you do when you're first exploring the map and not looking to fill out the last corner etc?

Items

Okay, so I'm finding all these wands, staves, scrolls, potions etc. And so far what I've been doing is waiting until my inventory is full (can't pick up anything else) and I have a decent number of hit points.

Then I just start quaffing potions until I've gone through the list. Then I read all my unidentified scrolls. Once I find a non-mobile monster (like a mold/jelly) I zap it with all the wands I have, and/or Zap all my staves.

So when I'm done trying everything out, and I look at the list, about half of them are now identified. But some of them are listed like this (example):

k) a Zirconium Wand {tried}.

So, even after using it a bunch of times, it still says {tried} etc. So do you have to use an identify scroll on them or will they eventually ID if you use them enough?

Which types of items are worth using an ID scroll on? I know one time I had a wand that shot some kind of frost ball, and that killed most monsters with one or two hits--I found it extremely useful.

How do you try your stuff? As soon as you find it, or do you wait till you have full inv etc? Or do you play it safe and wait until you get to down and just scroll-id as much as you can?

Because this happened one time--it was just nasty. I was reading through my scrolls when one came up as "summon monster." It summoned some kind of naga (can't remember which kind) and a mushroom patch. Well, before I could attack or do anything, the mushroom sprayed out spores that paralyzed me. And it kept doing this EVERY TURN while the naga just kept hitting me.

I started that fight with something like 130 hp's and I was down to 20 hp's before finally I resisted the paralyzation one turn enough for me to move one square to the right, then the next turn it got me again until I was down to about 8 hp's. Then I resisted once again and moved another square so that I was out of range of the mushroom patch.

I drank all my cured light potions, and a potion of heroism while I slugged it out with the naga. It was super-tough, so something tells me that summon monster scrolls will pull up monsters tougher than the usual ones for that depth. Is that accurate? Anyway, I barely survived that encounter, and it makes me really nervous about reading scrolls to ID them. Any thoughts?

That's it for now...





14
Classic Roguelikes / Re: So I've started playing Moria.
« on: March 03, 2010, 10:16:09 PM »
Thanks for the tips, keep 'em coming. I'm trying out the different classes and race combinations. So far half-orc warrior does extremely well.


15
Classic Roguelikes / So I've started playing Moria.
« on: March 01, 2010, 10:33:02 AM »
So ya, this is a lot different than rogue.

Choosing a class and being able to purchase equipment and items before heading into the dungeon is REALLY nice. Of course, how nice it turns out to be sort of depends on your starting gold. Usually I'm able to get a full set of leather equipment, some oil and a lantern (if offered). If I haggle carefully I can usually get a Word of recall scroll too. But not always.

So, one problem I've run into three times is what I call the "neverending multiplying monster" room. So far I've seen l's (louses) and w's (worm mass), and I think one time I encountered multiplying flies of some variety.

Anyway, wow what a pain in the neck! Even when there's only a few to start in the room, I can't kill them fast enough--they multiply faster than I can kill. The first time I ran into this deal I got surrounded. I tried to kill a path out of there, but they just kept replacing, and wittled me down to zero HP. RIP.

Second time I walked into a swarm that was already like 8 strong. I didn't even try--I high-tailed it out of there and down a corridor. Well, guess what? They can multiply ahead of you in the corridor. I managed to kill the one in front of me ad nauseum until I got to a room. One problem--no other exits. So once again, they surrounded me and RIP.

The third time was just plain unfair. I walked into a room of louses, and walked right back out. Of course they're following me the whole time. Then I headed into new territory and found ANOTHER room full of worm masses. I did my best to get to the exit on the other side, but the room quickly filled with louses and worm masses. RIP.

So... any tips? So far I think this is the most difficult obstacle I've come across. I've learned to stay away from Jellies, and red nagas (they drain your strength!).

Another question--is there a "best way" to explore a level? What I've been trying to do is take one exit and head in one direction, and keep running in that direction (ignoring alternate paths and doors) till I basically come to a halt, then I backtrack and explore those alternate routes. I try basically to find an edge, explore that edge, then go clockwise or counterclockwise to another edge and map that out, then head into the center.

Is there a better way?

Any help appreciated!


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