1
Traditional Roguelikes (Turn Based) / Re: Mutant Warzone: A Zombie Apocalypse Simulation
« on: February 10, 2011, 05:07:24 PM »
Thanks, you just made my day Skeletor!
There are shooting enemies in the mini-dungeons already, but I like the idea of putting them on the overworld as well What I would like for the weapons:
-make fire bombs earnable, bombs would not create fire at the start.
-Starting machine gun should fire slower
-Add another (for a total of 3) that fire in some sort of spread pattern (or at least in all 4 directions)
Other plans include:
-Expand City
-Add dungeons (but I don't want too many, each should be unique-ish)
-Add Melee attack
-Health, Ammo, and points on the game screen
Things will be in the next version:
-Talking People (survivors) who gives hints and tips
-Science Lab (Zombies aren't coming from Hell, the Hospital or the Sewers, maybe it's there?)
-Another area of the city in which fire bombs won't work (i.e. it's 'Raining" in the story)
-Action/Mystery story about the Mutant Zombies
-At least one new enemy (adding them slowly)
There are shooting enemies in the mini-dungeons already, but I like the idea of putting them on the overworld as well What I would like for the weapons:
-make fire bombs earnable, bombs would not create fire at the start.
-Starting machine gun should fire slower
-Add another (for a total of 3) that fire in some sort of spread pattern (or at least in all 4 directions)
Other plans include:
-Expand City
-Add dungeons (but I don't want too many, each should be unique-ish)
-Add Melee attack
-Health, Ammo, and points on the game screen
Things will be in the next version:
-Talking People (survivors) who gives hints and tips
-Science Lab (Zombies aren't coming from Hell, the Hospital or the Sewers, maybe it's there?)
-Another area of the city in which fire bombs won't work (i.e. it's 'Raining" in the story)
-Action/Mystery story about the Mutant Zombies
-At least one new enemy (adding them slowly)