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Traditional Roguelikes (Turn Based) / Re: Coop Catacombs: Async Multiplayer Roguelike
« on: June 09, 2025, 10:24:52 PM »
Coop Catacombs v1.6 is finally here! 🕳️⚔️
After 6 months of steady development, I’m excited to share the latest and biggest update yet. Version 1.6 brings major improvements to gameplay, balance, and content—refining the dungeon-crawling experience while introducing loads of new surprises.
🆕 What’s new?
🛠️ New magical tools like the Shovel, Flute, Pickaxe, Bell, and Feather, each with unique effects on exploration and combat.
🎭 New gear slots and equipment: powerful cloaks, crowns, gloves, and boots that add more variety and strategy to your loadout.
🧠 Improved AI: enemies behave more intelligently, patrol less predictably, and apply pressure in new ways.
🧱 Dungeon visuals and item generation have been revamped for variety, flavor, and consistency.
🔧 Countless balance changes and bug fixes (over 100!), covering everything from invisibility mechanics to trap interactions and monster stats.
It’s a good time to return to the catacombs... or descend for the first time.
🔗 Download and play: https://aikoncwd.itch.io/coop-catacombs
Full changelog here: https://aikoncwd.ovh/coop_catacombs/changelog/
Let me know what you think, and thanks to everyone who continues to support and test the game!
After 6 months of steady development, I’m excited to share the latest and biggest update yet. Version 1.6 brings major improvements to gameplay, balance, and content—refining the dungeon-crawling experience while introducing loads of new surprises.
🆕 What’s new?
🛠️ New magical tools like the Shovel, Flute, Pickaxe, Bell, and Feather, each with unique effects on exploration and combat.
🎭 New gear slots and equipment: powerful cloaks, crowns, gloves, and boots that add more variety and strategy to your loadout.
🧠 Improved AI: enemies behave more intelligently, patrol less predictably, and apply pressure in new ways.
🧱 Dungeon visuals and item generation have been revamped for variety, flavor, and consistency.
🔧 Countless balance changes and bug fixes (over 100!), covering everything from invisibility mechanics to trap interactions and monster stats.
It’s a good time to return to the catacombs... or descend for the first time.
🔗 Download and play: https://aikoncwd.itch.io/coop-catacombs
Full changelog here: https://aikoncwd.ovh/coop_catacombs/changelog/
Let me know what you think, and thanks to everyone who continues to support and test the game!