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Early Dev / Re: [In development] Goblin Stone Steam Early Access in 2022!
« on: August 23, 2021, 06:56:52 AM »
0.1.73 Demo Change Logs
Combat:
Fixed wrong time bar position after ending a turn
Fixed hovering over abilities not always being detected
Fixed "Dung Trap" ability not triggering on a fatal hit
Fixed the "Tugging Arrow" ability not working properly
Adjusted camera movement in battle
Added a turn count indicator in the battle UI
Adjusted "Crippling Arrow", removing knockback but adding damage[/li][/list]
Lair:
Fixed bug where food resource is visible on the map
Fixed bug where Merchant sells only Crude quality items
Fixed bug with the recruit button not working properly
Adjusted starting attributes of initial Goblin peons
Adventure:
Fixed issues with party order not updating correctly
Fixed bad camera transition when moving between rooms and exiting battles
Fixed bugs related to the AI of patrolling enemies
Combat:
Fixed wrong time bar position after ending a turn
Fixed hovering over abilities not always being detected
Fixed "Dung Trap" ability not triggering on a fatal hit
Fixed the "Tugging Arrow" ability not working properly
Adjusted camera movement in battle
Added a turn count indicator in the battle UI
Adjusted "Crippling Arrow", removing knockback but adding damage[/li][/list]
Lair:
Fixed bug where food resource is visible on the map
Fixed bug where Merchant sells only Crude quality items
Fixed bug with the recruit button not working properly
Adjusted starting attributes of initial Goblin peons
Adventure:
Fixed issues with party order not updating correctly
Fixed bad camera transition when moving between rooms and exiting battles
Fixed bugs related to the AI of patrolling enemies