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Programming / Re: beyond python and curses
« on: February 26, 2016, 05:49:17 PM »
@elwin
Thanks for the suggestions.
To handle events, I plan to use event.get() blocking everything but QUIT and KEYDOWN events. I really like that events have an unicode value, which allows to easily handle 'a' as well as 'A' (shift+a).
I will use ASCII - I like the old school feeling of ASCII roguelikes - and making decent sprites would take me so much time it's not even worth trying.
Thanks for the suggestions.
To handle events, I plan to use event.get() blocking everything but QUIT and KEYDOWN events. I really like that events have an unicode value, which allows to easily handle 'a' as well as 'A' (shift+a).
I will use ASCII - I like the old school feeling of ASCII roguelikes - and making decent sprites would take me so much time it's not even worth trying.