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Traditional Roguelikes (Turn Based) / Re: Quill 0.7.1 released
« on: February 01, 2012, 04:09:19 PM »
It will be to do with the font size, again changeable in console properties. I'm soon going to be moving to SDL, which wont have any of these problems! There is also much better stuff I can do usong SDL. But my priority is to get monster AI 'finished' and get ranged combat implemented!
Ill look into forcing the console. Might be possible.
Ill look into forcing the console. Might be possible.