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Messages - Keiseth

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Programming / Re: Terrain objects
« on: May 04, 2008, 10:55:53 PM »
Three hundred! Oh, that gave me a headache just imagining it. What bravery!

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Other Announcements / Re: Elona
« on: April 29, 2008, 05:24:12 AM »
Thanks for the information! That's the post I was hoping to find here eventually, cleared up a lot of confusion. So, the red faces are bad? And I thought people liked me! My wizard is about to run out of Magic Dart stock and some gold for books would be very helpful.

Basically, I'm just a little excited to see a roguelike with really good graphics, really good music, and the amount of content and level of depth and variety that I've come to expect from the text-based ones.  It's almost refreshing.

Yeah, same here. That's what took me by surprise. Usually if a Roguelike has great graphics, it has no depth. If it has no graphics, it has great depth. This one has both! I hope the translation keeps going, because this game is a real gem.

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Other Announcements / Re: Elona
« on: April 28, 2008, 09:37:37 PM »
Wow, thanks for the link. Elona looks to be quite good! It's a little quirky in some regards, but that makes a game more enjoyable, for me.

My only complaint with it thus far is the harshness of the dungeons. A Danger Level 1 forest gave me five enemies at once, one was a "kobolt" that was extremely hard to kill. The others (crabs and snails) made me have to save up my magic (as a warmage) to kill. I slept on a bed ('t' key, for tools, when standing on it) and in a dream a wizard taught me Lightning Bolt, which was pretty cool.

But very fun. Look at that! Your sprite changes depending on what you wear? What attention to detail. Can't wait until the translation improves; I just got robbed by bandits speaking Japanese, and apparently chose the "give them what they want" option.

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