Temple of The Roguelike Forums
Development => Programming => Topic started by: ido on December 08, 2011, 07:45:28 PM
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From the people who brought you the 1kb Roguelike Challenge (https://groups.google.com/d/topic/rec.games.roguelike.development/7IcUzanwyLw/discussion), Yet another one of the silly challenges originating at the roguelike development irc channel (http://roguebasin.roguelikedevelopment.org/index.php/Rgrd_chatroom) has been proclaimed:
The One Day Roguelike Challenge (December 2011) (http://goo.gl/zqwpT)
Choose any time from Thursday, Dec 8th to Sunday, Dec 11th and make a roguelike game in 24 hours!
And don't forget to list yourself in the above-linked document!
-Ido.
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What are the rules? use existing code, but all new content? Sounds interesting, I have an idea already, might be too hard to implement.
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I started 8th 21:30 UTC and finished 9th 04:50 UTC.
Cave Santa
It's Cave Christmas and you are Cave Santa. You must deliver as many Cave Presents to the Cave Orphans as you can before you get eaten by the Cave Cannibals!
Navigate the Caves by pressing the vikeys or numpad. Interact with things by walking on them. Be the Best Cave Santa and get on the High Score table!
Point your ssh machines to santa@topolov.weknowwhatboyslike.com with the password "santa".
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Not sure I updated the doc correctly. I have been having trouble with googledocs. Anyway I'll give it a go tomorrow. It'll be more of a concept test but hey that's what we do with these half the time anyway.
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What are the rules? use existing code, but all new content?
Use what you see fit - just have a new game in 24 hours that did not exist before :)
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Awesome, will try to get sth. done! ;D
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Well people I failed my 1DRL. My plan was to take an existing real time maze game that came with my programming tutorial and add a procedurally based dungeon. Just one largish level.
It was just too much. So what I ended up with was totally unfinished and unplayable.
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Bilebio is a pretty neat concept, I quite liked the plant growth visuals. Hope jab fleshes it out some more.
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Awesome, will try to get sth. done! ;D
Failed before I even started - this was definitely a bad time to catch a cold. No programming like that. :'(
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Ah bummer Lambda. I was hoping for something sweet.
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jraregris: very nice little game. What libraries/language did you use?
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jraregris: very nice little game. What libraries/language did you use?
Thanks for trying it!
It is coded in Ruby and uses the ncursesw gem for ncurses and mongodb for storing scores. It was built on the current state of the engine for my not-finished-game Svirfneblin.
You can find the source for Cave Santa at https://github.com/jraregris/cave-santa (https://github.com/jraregris/cave-santa), and Svirfneblin here: https://github.com/jraregris/svirfneblin (https://github.com/jraregris/svirfneblin).