http://www.gearheadrpg.com/?p=88 * New faction and city-based missions. Also, some new lancemate missions.
* Largo now Class 6
* New portraits by Ladi and new sprites by wipmeeniebom
* Allies get shop discount, enemies get markup (services.pp)
* Salvaged mecha can’t be sold for much money (arenascript.pp)
* Increased basic mission rewards by 25% to compensate (arenascript.pp)
* Sometimes, stores will put items on sale (services.pp)
* Sales tag displayed in stores (services.pp)
* Added cost adjust gear option (gearutil.pp)
* Lancemates won’t learn more skills than limit (arenascript.pp)
* Fixed Anti-Beam HYPER resistance (action.pp, Ephafn again)
* Charge attacks should use proper skill (effects.pp, thanks Ephafn)
* Fixed bug with MonkeyMap AddExit (randmaps.pp)
* Carve maps can now get an exit (randmaps.pp)
* Added MissionGiver character description (ghchars.pp)
* Personadex cost bug fixed (ghintrinsic.pp)
Step by step to something ever-crazier.