Hi, I tested it, but I was very confused at first because I couldn't see the player character. I then figured out that my console screen was too small, so I would advice you to at least tell the user the minimum resolution (usually default terminal size is 80x24 characters, which is insufficient for your game). Best would be of course to have an adaptive layout.
Also, as this seems to be a console app without many dependencies, I'd suspect it is very easy to cross-compile for Windows under Linux, which would allow you to get wider audience without the inconvenience of actually using Windows. I don't know what language you use, but e.g. C/C++ cross-compiler is available in Ubuntu/Debian repos under the name mingw32 and FreeBASIC compiler for Windows works flawlessly through Wine (I've used both myself for this purpose).