Author Topic: 15 Steps Roguelike  (Read 46572 times)

george

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Re: 15 Steps Roguelike
« Reply #30 on: January 16, 2010, 07:38:05 PM »
three cheers for ido!!  :)

dweller

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Re: 15 Steps Roguelike
« Reply #31 on: January 16, 2010, 07:57:14 PM »
Good job!
If only I have been so far with my roguelike :) I am trying to make it with 15 steps too, but have big fear of generating the dungeon and especially implementing AI.

ido

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Re: 15 Steps Roguelike
« Reply #32 on: January 17, 2010, 09:37:24 AM »
Day 14.

Almost there...

One day left - but that day will have to be Tuesday since I have a seminar to present tomorrow.
« Last Edit: January 17, 2010, 10:37:05 AM by ido »

Etinarg

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Re: 15 Steps Roguelike
« Reply #33 on: January 18, 2010, 12:59:38 PM »
Best of luck with both, the siminar and the final step, Ido :)

ido

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Re: 15 Steps Roguelike
« Reply #34 on: January 19, 2010, 11:12:58 PM »
Day 15!

I didn't manage to implement everything, but the incomplete (yet playable) version is online.

If anyone is interested in testing it out please email or private message me.
« Last Edit: January 20, 2010, 12:08:52 AM by ido »

getter77

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Re: 15 Steps Roguelike
« Reply #35 on: January 20, 2010, 12:03:14 AM »
Congrats!  I arbitrarily "trust" in the concept of a 15DRL moreso than a 7DRL, and as such look forward to what the final shape of the game assumes down the line once you've rounded things out.
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

ido

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Re: 15 Steps Roguelike
« Reply #36 on: January 20, 2010, 12:08:29 AM »
Well the main difference is that I had a working plan laid out for me by the roguebasin article - that really proved helpful, especially at the beginning.

The other difference is that because 15 days is quite a lot of time the days ended up not being consecutive...it ended up spreading over 20 days.