Tangaria (multiplayer roguelike): Major Update — Deeptown Era
We have a huge wave of updates. The most important one: we now officially have 4 main modes:
- Deeptown – this mode is now enabled by default. Simple to start with, but full of neat features. It features a single town with the deepest dungeon. You can build houses there. There are no strict dungeon brackets, but there are some special rules (see the "Modes" guide section:
https://tangaria.com/guide/modes/).
- No-mode – the classic Tangaria exploration experience with a vast world. To enable it, simply disable Deeptown mode.
- Zeitnot – time-attack mode.
- Ironman – traditional force_depth mode.
Now in these modes, bosses also appear, which makes getting food much easier.
On top of these modes, you can also apply Hardcore, Turbo, and some others.
Also, added:
- a new race (Homunculus), new classes (Heretic and Cutthroat) and a full rebalance of all races and classes
- a redesigned vulnerability and resistance system
- hunger system improvements
- Nazgûl-induced weapon degradation
- new swimming and light-fear systems
- 'y' abilities no longer require food — they now have cooldowns
- an updated housing and account points system
- vertical dungeons
- new curse mechanics
- new uncureable effects (like BLIND_REAL, CONF_REAL, etc.)
- a Discord bot that posts in-game events
- new effects, abilities, item types, artifacts, monsters, curses, traps...
...and so on, and so on

Join our Discord for details:
https://discord.gg/zBNG369