Author Topic: Saffron - Stealth Puzzle Roguelike - Preview  (Read 50364 times)

Slash

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Re: Saffron - Stealth Puzzle Roguelike - Preview
« Reply #15 on: July 06, 2007, 07:59:21 PM »
Heck... just wait til I get home... I will beat ya to bits!

:D

Robson

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Re: Saffron - Stealth Puzzle Roguelike - Preview
« Reply #16 on: July 17, 2007, 07:42:51 PM »
Version 0.4!

Lots of updates and Saffron now has an official web page:

  • Added restart key after death. Thank you to Slash for the suggestion
  • Added video info while playing
  • Fixed loading of saved games
  • Added screensaver mode
  • Added the code to handle gadgets and the first gadget: tripwire
  • Set focus order of controls and default buttons on each form
  • Switches can turn lanterns on/off
  • Switches can affect multiple tiles
  • Added code to handle ground tile arrays
  • Cleaned up the creature code and converted it to a class
  • Changed the keys around to allow for easier input on laptops
  • Removed flickering of the main screen when starting a new game, video or save

No extra missions this time, because I spent a lot of time writing code for the game. So it's not possible to use the tripwire yet, you'll just have to trust me that it's written in ;)

http://iceyboard.no-ip.org/projects/saffron/