Author Topic: ADOM (Ancient Domains of Mystery) (now at version 3.3.1, now also at GOG)  (Read 1775 times)

Thomas_Biskup

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Hi everyone!

Ok, this IMHO warrants a new posting: After a very long time (812 days to be precise) we now are providing a new public release for ADOM.

Everyone now will be able to play ADOM 2.3.8 (release 81) and enjoy the progress of more than two years of work. Hopefully, never again so much time will pass between two releases. The changes are too numerous to recount:
* completely revised user interface & HUD & tons of graphical refinements
* animated monsters
* extensive support for mouse-based play
* tons of new support for new players (like quick hints, better mouse support, simplified key mappings, etc.)
* tons of bug fixes and minor improvements

See the changelog for a full list of changes - it's everything from release 60 upwards in the list!

There have been some changes that people ask about very often:

* ADOM now sports a dialog system and speech bubbles for dialogs. Some of the info dialogs can be deactivated if you don't like them (Show_Info_Boxes = false in the configuration accessible via '='). Speech bubbles and most selection dialogs can't be deactivated though. If you find them less efficient than the old way, please submit appropriate criticism and ideas for enhancement.

* ADOM now offers quick hints that explain how to access certain commands. If you don't need them or find them disturbing you can deactivate those, too (Quick_Hint_Limit = 0 in the configuration accessible via '=').

* The pick and drop commands have been completely rewritten. They now are much more consistent and powerful but you need to get accustomed to them if your muscle memory is trained on the old system. For experienced ADOM players we recommend that you familiarize yourself with all the options and play around a little with it. It's different than before but all options are there (and more).

Generally we believe that these (and other changes) are highly beneficial, especially also for new players. If you are very experienced with ADOM it will take a moment to adjust but our experience is that this goes quickly!

The blog announcement can be found here:

   http://www.ancientdomainsofmystery.com/2017/11/adom-238-is-being-released-to-general.html

For those who don't yet know (do they exist here ;-) ? ): ADOM 2.3.8 is a fully playable roguelike game with extensive RPG elements and huge background world. Including graphics, quests, dozens of races and classes, a skill system, an extensive magic system, a completely revised and modernized user interface with extensive support for new players and naturally tons of bug fixes since the last public release. Press F10 in the game to switch between ASCII and graphical mode.

ADOM 2.3.8 can be downloaded from two locations:

   http://www.indiedb.com/games/adom-ancient-domains-of-mystery (for the major variants for the big three platforms plus graphics)
   
and

   http://www.adom.de/home/downloads.html (for the minor variants like ASCII-only)

Files are still uploading and probably will need a couple of more hours but the Windows version already is available at  IndieDB:http://www.indiedb.com/games/adom-ancient-domains-of-mystery/downloads/adom-238-release-81-for-windows

If you find problems or have ideas for improvement please submit them at

   http://www.adom.de/bugs
   
The discussion forums offer help and lots of information:

   http://www.adom.de/forums
   
The following links will keep you updated about current ongoings:

   http://www.ancientdomainsofmystery.com (blog)
   https://www.twitter.com/adom_dev       (Twitter)
   
If you enjoy the free version and would like to upgrade to the Deluxe version with many extra features (selectable star signs, fully customizable character generation, point-based attribute generation, many extra game modes, achievements, ...) please go to

   http://store.steampowered.com/app/333300/ADOM_Ancient_Domains_Of_Mystery/
   
And now enjoy playing the latest version of ADOM. We are curious about your feedback!

Kind regards
Thomas Biskup & Team ADOM
« Last Edit: October 05, 2018, 03:25:34 PM by Thomas_Biskup »

Avagart

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Re: ADOM 2.3.8 released to the general public
« Reply #1 on: November 11, 2017, 06:13:36 PM »
Quote
Ok, this IMHO warrants a new posting
Well, updating old topic would boost it to the top in the same way as creating the new one. Lots of devs maintains the one topic - it makes Announcements section regular and systematic.

Anyway, I'm glad to see new public release! ADOM is my favorite roguelike ever, but I didn't play it for two years. Definitely I'll give a try to R81 - I'm really interested to *experience* what changed since R60.

AgingMinotaur

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Re: ADOM 2.3.8 released to the general public
« Reply #2 on: November 12, 2017, 12:41:42 AM »
Very exciting news. Congratulations on the release. ADOM remains the crème de la crème in the history of games overall.

Quote
Ok, this IMHO warrants a new posting
Well, updating old topic would boost it to the top in the same way as creating the new one. Lots of devs maintains the one topic - it makes Announcements section regular and systematic.

Also, no need to double post (to the "major roguelikes" section), Thomas ;)

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

Thomas_Biskup

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Re: ADOM released to the general public (updated for ADOM 3.0.6!)
« Reply #3 on: January 02, 2018, 06:30:28 PM »
Hi everyone!

Today is a special day:

This concludes all the promises from the crowdfunding campaign. And ends the first leg of a long journey.

But we already are underway with the second leg:
  • ADOM development will continue in the years to come as well spend about 20% (our our full time ADOM development jobs) on extending ADOM classic and fixing bugs.
  • Work already has begun on Ultimate ADOM (see http://www.adom.de/ultimate) and we hope that we will have to show a lot by Roguelike Celebration 2018.

Thanks once more to all the donors to the campaign - you set into motion so much more than we ever expected. Now we'll try to live up to this.

As a personal note from Thomas Biskup: Thank you so much to my awesome compatriots in Team ADOM (Lucas, our master bard; Krys, our visual archmage; Zeno, the NotEye alchemist and Jochen, slayer of bugs, optimizer of all things good and stalwart pillar of infrastructure optimization). It has been an awesome journey so far and I am very much looking forward to the future things we will jointly be doing!

And now go to the second link above, download ADOM 3.0.6 and have fun playing - but beware... there be dragons!

Axes High!
Thomas Biskup & Team ADOM

getter77

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Re: ADOM released to the general public (updated for ADOM 3.0.6!)
« Reply #4 on: January 02, 2018, 10:58:08 PM »
Excellent work and congrats!   8)
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

Thomas_Biskup

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ADOM 3.1.1 released as a Steam beta!
« Reply #5 on: March 02, 2018, 12:56:04 PM »
Hi!

We just released ADOM 3.1.1 as a Steam beta. This is a bugfix release for our 3.1.0 "Talents & Traps" release that includes both a greatly improved talent system as well as a revised damage system for traps (and now in 3.1.1 finally works as it should ;-) )

You can find all the details here:
http://www.ancientdomainsofmystery.com/2018/03/adom-311-available-as-steam-beta.html

Happy hacking!
Thomas & Team ADOM

Thomas_Biskup

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ADOM 3.1.2 released as a Steam beta!
« Reply #6 on: March 03, 2018, 03:04:25 PM »
Hi!

We just released ADOM 3.1.2 as a Steam beta. This is yet another a bugfix release for our 3.1.0 "Talents & Traps" release that includes both a greatly improved talent system as well as a revised damage system for traps.

You can find all the details here:
http://www.ancientdomainsofmystery.com/2018/03/adom-312-available-as-steam-beta.html

Happy hacking!
Thomas & Team ADOM

Thomas_Biskup

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Re: ADOM (Ancient Domains of Mystery) (now at version 3.1.3)
« Reply #7 on: March 28, 2018, 12:16:41 PM »
Hi everyone!

We are happy to announce the release of ADOM 3.1.3 as a public Steam version (http://www.adom.de/steam). All the changes and the roadmap for the next version are outlined in this blog post: http://www.ancientdomainsofmystery.com/2018/03/adom-313-available-as-public-steam.html

Happy Easter & Happy Hacking!
Thomas Biskup & Team ADOM

Thomas_Biskup

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Re: ADOM (Ancient Domains of Mystery) (now at version 3.2.0)
« Reply #8 on: May 06, 2018, 11:45:45 AM »
Hi everyone!

We are proud to announce the release of ADOM 3.2.0 as a Steam beta. The major new feature are the individualized PC sprites depicting hair color, weapons, armor, etc. You can find all the details here: http://www.ancientdomainsofmystery.com/2018/05/adom-320-released-as-steam-beta.html

More to come in the future.

And now enjoy playing!
Thomas Biskup & Team ADOM

Thomas_Biskup

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Re: ADOM (Ancient Domains of Mystery) (now at version 3.2.2)
« Reply #9 on: May 24, 2018, 02:55:18 PM »
Hi!

We just released ADOM 3.2.2 to Steam: https://www.ancientdomainsofmystery.com/2018/05/adom-322-released-to-steam-to-satisfy.html

Sadly there is nothing exciting to report as we spent the past two weeks making all our sites and the game GDPR-compliant (if you don't know what that is - see the link above) and had no time to create anything of value. Additionally your data won't be any safer despite two lost weeks as we already were very careful about protecting your data and using it with great care and responsibility. Now there's a lot more legalize about it and internal documentation... but it's basically worthless except in the eyes of EU bureaucrats.

Next release will be more exciting - we promise.

Keep gaming!
Thomas & Team ADOM

Thomas_Biskup

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Re: ADOM (Ancient Domains of Mystery) (now at version 3.3.0)
« Reply #10 on: September 18, 2018, 12:33:25 PM »
Hi everyone!

We just released ADOM 3.3.0 as a Steam beta: https://www.ancientdomainsofmystery.com/2018/09/announcing-adom-330-as-steam-beta.html

This is kind of exciting (besides it being a cool new ADOM release) because it marks the beginning of our road towards both a new general public release (as soon as we are sure there are no showstopping bugs) as well as the impending release of ADOM on GOG, something we all have been waiting for for a long time.

So enjoy the new release, test it heavily and give us your feedback via the usual channels (especially https://www.adom.de/forums and https://www.adom.de/bugs).

Axes high!
Thomas & Team ADOM

Thomas_Biskup

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Re: ADOM (Ancient Domains of Mystery) (now at version 3.3.1)
« Reply #11 on: September 28, 2018, 09:10:51 AM »
Hi everyone!

We just released ADOM 3.3.1 as a Steam beta: https://steamcommunity.com/games/333300/announcements/detail/3026873541042745263

This version includes some important bug fixes. If you are a MacOS Mojave user read our blog post closely.

And now: Happy hacking!

Thomas & Team ADOM

Thomas_Biskup

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Re: ADOM (Ancient Domains of Mystery) (now at version 3.3.1)
« Reply #12 on: October 02, 2018, 09:14:41 AM »
Hi everyone!

Our beta release of ADOM 3.3.1 proved stable enough to be turned into a general public release. It now automatically updates for everyone at Steam.

Brief release note here: https://www.ancientdomainsofmystery.com/2018/10/adom-331-now-turned-into-public-release.html

Happy hacking!
Thomas & Team ADOM

Thomas_Biskup

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Re: ADOM (Ancient Domains of Mystery) (now at version 3.3.1, now also at GOG)
« Reply #13 on: October 05, 2018, 03:26:50 PM »
Hi!

We are very proud to announce the GOG release of ADOM 3.3.1: https://www.gog.com/game/adom

You can find all the details including our plans for GOG Connect at https://www.ancientdomainsofmystery.com/2018/10/moving-forward-adom-gog-new-ua-website.html

Now enjoy all the ADOM Deluxe goodness in a DRM-free version. 10% starter discounter (the best there ever will be).

Thomas Biskup & Team ADOM