PerKiller the Martial Artist is going really well.. His closest-to-death moments were at beginning of the dungeon, and he discovered Blork the Orc really early on. Had to go out of his way to survive, using up all teleport scrolls twice combined with all Healing Potions he were lucky enough to discover in inventory, and stair-hopping while hasting with -very- few hitpoints left.. He was close to giving up, just give in to the bloodthirsty mob of orcs and summoned creatures of Blork, but Okawaru's fighting-spirit would not let him surrender so he ran as far as his feet would let him, stopped whenever he could, making use of common scrolls and potions he'd normally not trust to get him out of such a hairy situation.. With some luck he managed to escape the encounter, diving deeper into the dungeon, leaving the angry mob behind him for now..
He then discovered Orc Mines, The Lair a Jewelry Store and The Hive. He's now making camp at Level 2 of Lair of Beasts and this is his current standings:
Dungeon Crawl Stone Soup version 0.5.1 (crawl-ref) character file.
PerKiller the Martial Artist (Centaur Monk) Turns: 26033, Time: 02:35:54
HP 86/87 (104) AC 25 Str 13 Exp: 12/34229 (60), need: 6370
MP 13/13 EV 12 Int 14 God: Okawaru *****
Gold 165 SH 0 Dex 16 Spells: 0 memorised, 11 levels left
Res.Fire : + . . See Invis. : . - Unarmed
Res.Cold : + . . Warding : . q - +2 orc robe {rC+ rF+}
Life Prot.: . . . Conserve : . (no shield)
Res.Poison: . Res.Corr. : + J - +1 crested helmet {Int+3} {god gift}
Res.Elec. : . Clarity : . z - +1 cloak {MR} {god gift}
N - +2 pair of dwarf gloves
Sust.Abil.: . Rnd.Telep. : . (no barding)
Res.Mut. : . Ctrl.Telep.: . H - amulet of resist corrosion
Res.Slow : . Levitation : . g - ring of Robustness {AC+8}
Saprovore : . . . Ctrl.Flight: . i - +4 ring of protection
@: very quick, quite resistant to magic, fairly stealthy
A: fast metabolism 2, speed 2, deformed body 1, hooves, AC +3
a: Might, Haste, Renounce Religion
You are on level 2 of the Lair of Beasts.
You worship Okawaru.
Okawaru is exalted by your worship.
You are not hungry.
You have visited 5 branches of the dungeon, and seen 21 of its levels.
You have collected 1439 gold pieces.
You have spent 1274 gold pieces at shops.
Inventory:
Hand weapons
a - a +0,+0 bow
D - an uncursed runed elven dagger
T - an uncursed runed hand crossbow of protection {god gift}
X - a runed elven spear (quivered)
Missiles
c - 18 arrows
d - 4 +1 arrows
p - 21 poisoned orcish bolts
r - 5 poisoned +0 orcish arrows
s - 12 +0 orcish darts
t - 6 +0 elven darts
C - a throwing net
G - 7 orcish javelins
K - 35 +0 arrows
M - 34 arrows
O - 27 orcish bolts
P - 16 poisoned elven needles
Q - 54 +0 darts
Z - a -7 throwing net
Armour
q - a +2 orcish robe of resistance (worn)
z - a +1 cloak of magic resistance (worn) {god gift}
J - a +1 crested helmet of intelligence (worn) {god gift}
N - a +2 pair of dwarven gloves (worn)
Magical devices
e - a wand of slowing {zapped: 2}
f - a glass wand
l - a wand of digging {zapped: 2}
w - a wand of slowing {zapped: 1}
A - a wand of flame {zapped: 4}
B - a wand of teleportation {zapped: 1}
E - a wand of confusion {zapped: 3}
L - a wand of flame
R - a worn brass wand
Comestibles
U - 16 strawberries
Scrolls
k - a scroll of detect curse
n - a scroll labeled YSCHORGHUSEB {tried}
o - 5 scrolls of remove curse
v - 4 scrolls of teleportation
y - 2 scrolls of identify
F - a scroll of recharging
I - a scroll labeled MACVESHEAB
S - a scroll labeled KHOAHO RECWE
Jewellery
g - the ring of Robustness (right hand) {AC+8}
(You bought it in a shop on level 10 of the Dungeon)
[ring of protection]
It affects your AC (+8).
i - a +4 ring of protection (left hand)
H - an amulet of resist corrosion (around neck)
Potions
b - a potion of healing
j - a potion of might
m - a white potion
u - a potion of restore abilities
x - 2 fuming red potions
You have 60 experience left.
Skills:
+ Level 7 Fighting
+ Level 10 Bows
+ Level 8 Darts
+ Level 6 Throwing
+ Level 7 Dodging
+ Level 4 Stealth
+ Level 1 Traps & Doors
+ Level 13 Unarmed Combat
+ Level 3 Invocations
You have 11 spell levels left.
You don't know any spells.
Overview of the Dungeon
Branches: (use G to reach them and ?/B for more information)
Temple: D:6 Orc : D:10 Elf : Orc:3 Lair : D:10
Hive : D:11
Altars: (use Ctrl-F "altar" to reach them and ?/G for information about gods)
Kikubaaqudgha: D:6
Trog: D:12
Shops: (use Ctrl-F "shop" to reach them)
D:9: ! D:10: = D:12: /?
Innate Abilities, Weirdness & Mutations
You have extremely tough skin (AC +3).
You have a very fast metabolism.
You cover ground very quickly.
Armour fits poorly on your equine body.
You have hooves in place of feet.
Finally a char that's NOT a MiBe working out well..
Pretty refreshing and fun character to play too.. Incredible speed as a Centaur, and Unarmed Combat negates all hassle related to meelee-weapons (which one to choose, which ones to try out, blahblahblah). He's got a nice collection of spell books too in his stash..if I only could make him start memorizing them..
Question: How do I divide a stack of multiple items? He's carrying way too much food, but I do want to bring -some- of it.
Edit: Ahh thankgod, I found out how to drop a certain amount now finally! Now I can continue the run!