Author Topic: Stealth RL ideas?  (Read 25751 times)

Xaron

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Re: Stealth RL ideas?
« Reply #15 on: March 21, 2017, 07:44:29 AM »
No no no, I'm not settled to multiplayer, this would be an option. Decision is made, this will be classic turn based. :) Thanks again!

edit: or not... Still prototyping stuff. Realtime has its benefits, too and might be more fun...
« Last Edit: March 24, 2017, 08:57:28 AM by Xaron »

Xaron

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Re: Stealth RL ideas?
« Reply #16 on: March 24, 2017, 04:40:27 PM »
Alright, I've uploaded another tiny prototype where you can just walk (creates noise) and ping in that randomized boxes world. Nothing meaningful yet, just want to show a little progress:

http://www.sonobots.com/game/html5

If you prefer an executable: http://www.sonobots.com/game/b002.zip

Use WSAD or cursor keys to move and SPACE to ping.

It's pretty real time at the moment, next steps will be to put in some other bots and test both turn based and real time environment. Thanks!

Ancient

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Re: Stealth RL ideas?
« Reply #17 on: March 25, 2017, 11:48:15 AM »
Nice tech demo. Note that you can enter some obstacles diagonally if you hold two movement keys at once.
Michał Bieliński, reviewer for Temple of the Roguelike

Xaron

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Re: Stealth RL ideas?
« Reply #18 on: March 25, 2017, 05:38:13 PM »
Thanks for testing! You're right, will be fixed in the next build.

owen

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Re: Stealth RL ideas?
« Reply #19 on: April 02, 2017, 09:21:51 PM »
Ideas:

- walls that can block movement but not sound
- walls that can block sound but not movement

- tiles that make more (or less) noise when stepped on


Xaron

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Re: Stealth RL ideas?
« Reply #20 on: April 05, 2017, 07:47:22 AM »
Thanks, nice idea! :)