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PTR: The Roguelike
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PTRTheRoguelike:
PTR: The Roguelike is simple Roguelike game for Windows.
The land Sigroth is surrounded by mountains. In the center of this land there is town, Glimmerfort. There are also more locations where live: humans, dwarves, elves, dark elves, orcs, trolls and nords. The land is in danger, because The Black Dragon was awakened from sleep. Only warrior with Primaeval Sword can kill the monster.
Features
- Turn based fight system
- Dialogs with NPCs
- Selling ang buying items
- Story ends when You kill the Black Dragon
- 50 different monsters
- 16 different locations
- 30 different food and potions
- 20 different armors
- 45 different weapons
Supported Operating Systems: Windows 10, Windows 8.1, Windows 10 Mobile, Windows Phone 8.1
Coded in C# with Unity.
Free download:
https://www.microsoft.com/en-us/store/p/ptr-the-roguelike/9nblggh4ttn4
AgingMinotaur:
Hi. I can't download from the link, because I'm on Linux (but was thinking perhaps your game works in Wine or something). The site gives me a greyed-out download-button and the text "This game does not work on your device." :P Best of luck.
As always,
Minotauros
Avagart:
I was able to download your game, but WindowsStore is really unhandy platform. Could you consider releasing standalone game, without Store integration?
PTRTheRoguelike:
Here is download link for Windows Desktop version.
http://www.indiedb.com/downloads/ptr-the-roguelike-for-windows-desktop
Avagart:
I have very mixed feelings. In general, I'd say that you have really nice engine / base for roguelike. But PTR as game seems very unpolished. I very like aestethics of PTR, altought using this type of font doesn't works well with non-grid movement due objects collisions. Also, movement is waaaay to slow, and range of object interaction seems to large for me. Font are you using for menuses is great, but I think that currently selected bookmarks (like buy / sell) also could have some sort of background - at first, I tought that bookmark with background is the selected one. Auto-interaction is annoying if there are lots of items next to player. After leaving locations (farm, sanctuary, etc), enter-the-location window shows often - probably due player in farm interaction range. Big black blocks of HP / Mana background doesn't looks well - especially in contrast to really nice semi-transparent player character.
Any tips for combat? Probably I'm doing something wrong, as dwarven barbarian I didn't manage (in ~6 runs) to clear first room in dungeon. Why all characters are slowly shifing towards right during combat?
Btw, info that Download for Windows Desktop ([is for] Windows older than 8.1) is unnecessary, because desktop version works well on my Win10.
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