No suggestions for the oozes, jellies, mounds and such? Ideas will be much appreciated
I made
some progress in other areas, though.
The biggest step this time was to change the code to display a single-tile wall around the Angband town. I did this on the display level, since I don't want to alter the Angband code. So it's a bit of a hacky solution, which makes use of the fact that Angband town always has the same placement and size. But for the moment it does the job, and it should be easy enough to adapt later, when incorporating a newer Angband version, or some Angband variant.
And, again a little progress on images and config settings:
- Humanoid warrior image.
- Updated some worrior config entries.
- Humanoid mage image.
- Updated some mage config entries.
- Empty bottle, flask of oil config update.
- Updated scroll and potion images.
- Updated wall images.
- Added town outside ground image.
- Updated shop entrance images.
A preview of the new floating eye and copper graphics - these are a bit older already, but I didn't find sokem to show. I didn't go nearer, since those floating eyes can be dangerous for low level characters:
click for full size view
And finally, the new town wall and outside town graphics, also the new shop entrance tiles:
click for full size view
Almost forgot to mention, I had been experimenting a bit with outlined characters, and used the player @ sign for testing. The first screenshot features a black outline, the second a dark gray one. I think the dark gray one blends in better and will use that until better ideas come up.