Author Topic: a roguelike for visually impaired people  (Read 8180 times)

jvilares

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a roguelike for visually impaired people
« on: October 22, 2015, 07:06:26 PM »
Hello, everybody:

My name is Jesus Vilares, associate professor of the Department of Computer Science of the University of A Coruña (Spain). One of our students is working on his Ms. Thesis, which consists on designing and implementing a classical old-fashioned roguelike computer game adapted for VI people. For this purpose we will use Natural Language Processing techniques for generating a text description (in English) of what is happening on the game, so a blind player can use a screenreader for playing. At the same time, a classical old-fashioned graphical representation would be displayed so a seeing player (or someone using a screen magnifier) can play in a more "classical" way.

We are looking for a small group (5-10) English-speaking visually impaired volunteers for testing the game. I guess the first version of the game will be ready for testing in a couple of months.

Notice that this is a small academic project (1 student, 2 supervisors), we have no commercial interest; our intention, in fact, is to make the game available as free open source software if possible, so anybody can use or modify it, or even adapt it to other languages.

In case you know somebody who could be interested in participating, please, contact me.

Thank you very much for your attention.

  Jesus

Kyzrati

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Re: a roguelike for visually impaired people
« Reply #1 on: October 23, 2015, 02:38:50 AM »
I'm not sure whether he's on this forum, but Reddit user /u/Kodiologist is an active roguelike dev who, if I recall correctly, is also legally blind. Maybe you could contact him.

AgingMinotaur

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Re: a roguelike for visually impaired people
« Reply #2 on: October 23, 2015, 10:08:45 AM »
You probably already heard this, but there is a Roguelike Radio episode on the topic. Best of luck to your student.

As always,
Minotauros
This matir, as laborintus, Dedalus hous, hath many halkes and hurnes ... wyndynges and wrynkelynges.

jvilares

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Re: a roguelike for visually impaired people
« Reply #3 on: October 23, 2015, 07:20:00 PM »
I'm trying to contact that guy, Kyzrati, thanks a lot!

AgingMinotaur, we already knew about it, but thanks a lot anyway!

Still waiting for volunteers!

MLG_Horse

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Re: a roguelike for visually impaired people
« Reply #4 on: October 26, 2015, 01:30:20 AM »
I am interested in testing it.

jvilares

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Re: a roguelike for visually impaired people
« Reply #5 on: October 26, 2015, 10:44:16 AM »
Wellcome, MLG_Horse. Meet me at audionet.com, please, in the following thread (I will need your email, too): http://forum.audiogames.net/viewtopic.php?pid=236230