Author Topic: New roguelike: BOSS (v3.0.1)  (Read 4890 times)

PlunderBunny

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New roguelike: BOSS (v3.0.1)
« on: March 19, 2024, 01:56:37 AM »
I would like to invite you all to play beta test my new roguelike - BOSS (version 3.0). It has been in development (on and off) for almost 10 years.

BOSS was originally a variant of Moria, that I played while at University in the 1990s on the VAX/VMS mainframe. Versions have been ported to other platforms, but there has been no development for more than a decade. BOSS v3.0 is a re-write that uses some of the original data and algorithms, but has many new features. It should be a more causal experience than Moria/Angband, despite its heritage, and hopefully it distinguishes itself with its humour.

This is (hopefully) a beta in the original sense - it is feature complete, and all known bugs have been fixed.

You can download BOSS 3.0 in 64-bit versions for Windows, macOS and Linux (self-contained .net console applications):
80.style/hash/plunderbunny/boss/introduction

I have not been able to test the Windows and Linux ARM versions. If anyone really wants a 32-bit version for Windows or Linux, I can make one.

If you have any suggestions, comments or issues, please feel free to post here or email me directly: richard.drysdall at iCloud dot com.

Thanks, and enjoy!
« Last Edit: April 06, 2024, 12:12:00 PM by getter77 »

getter77

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Re: New roguelike: BOSS (v3.0)
« Reply #1 on: March 19, 2024, 11:01:17 AM »
Congrats on a neat revival.  8)
Brian Emre Jeffears
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memmaker

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Re: New roguelike: BOSS (v3.0)
« Reply #2 on: March 20, 2024, 02:01:07 PM »
Unfortunately, I couldn't progress because of this bug here.

Nevertheless, I liked what I saw until here.


A fatal error has occurred - please send the message below to the author:. ..  .&&&  ..  . ...  ........  ..... ..
The value must be greater than or equal to zero and less than the console's buffer size in that dimension. (Parameter 'top').&.&...&  .    ... &&..  .......... ....
Actual value was -5... ...... . ... ... .. &.& ...   .. .. .&&&....  . ....  .. ..
   at System.Console.SetCursorPosition(Int32 , Int32 )....&  &. . .... ... .   ..
   at Boss.Scenes.LookConsoleScene.ShowSeen(List`1 sights)&  .. . . .  .... ... .
   at Boss.Scenes.LookConsoleScene.Action()& ..  . .  ....&. . ....   ...  .&&& ..
   at Boss.Acts.MonsterInteractionAct.Action().   . ..    &. .. .  ..  ..... & ..
   at Boss.Program.PlayGame().. ... .      .......... .  .&.     .......  &&   & .
   at Boss.Program.Main(String[] arguments)

PlunderBunny

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Re: New roguelike: BOSS (v3.0)
« Reply #3 on: March 20, 2024, 07:21:18 PM »
Hi.
Thanks for reporting this. It appears that you were looking at a monster or object when the crash occurred. If you have the 'introductions' option on, then turning it off might help prevent this.

I suspect the problem might have something to do with the console window size, or resizing the console window. Would you mind telling me what the dimensions of your console window are?

Is the crash reproducible? I think I can add some code to prevent this crash even if I don't know what the root cause is, so I'll put that in the next version.

PlunderBunny

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Bug fix: exception when looking
« Reply #4 on: March 20, 2024, 10:02:25 PM »
I believe I have fixed the bug reported by memmaker (above - thanks!)

I have updated all the versions available for download on the web site to correct this issue.

memmaker

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Re: New roguelike: BOSS (v3.0)
« Reply #5 on: March 22, 2024, 04:45:25 PM »
Yes, I indeed hat the intro text feature turned on.
And I am also one of those people who like to resize their terminals :)

Thanks for looking into it, gotta grab that new build :)

PlunderBunny

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Re: New roguelike: BOSS (v3.0)
« Reply #6 on: March 26, 2024, 08:01:44 AM »
Three minor bug fixes in the latest version (uploaded just now)
- Laser guns don't always hit their target(s)
- All guns (projectile and laser) do more damage (specifically, the damage adjustment for the gun was not being used)
- Some of the starting equipment was incorrect for some professions.

(No version number change because it's still in beta).

PlunderBunny

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BOSS (v3.0.1)
« Reply #7 on: April 06, 2024, 01:07:53 AM »
A new version (3.0.1) with a few additional random encounters can be downloaded from the web site. This version is compatible with existing save files, high-score files, and default options files.

Please note that the version number is 3.0.1, but the web page, archives etc don't show the third digit. You can verify you have the updated version by pressing shift-v in-game to see the credits.
« Last Edit: April 06, 2024, 02:34:15 AM by PlunderBunny »