Hey everyone,
For the past 5 years, I've been working on a game titled Fief: the Medieval Manor Simulation. The game starts as a survival rogue-like. You are a simple peasant given a fief under some unknown circumstances. However, you find the land is nothing more than a tangle of wild country, awaiting a strong-willed individual to turn it into a thriving manor.
The game currently in in alpha development and in the middle of a huge overhaul. The latest version of the game and more information about it, can be found on our website:
www.arboreantears.comThe unique focus of Fief is the concurrent tiers of gameplay. From Survival to Village building, to City building and expansion, to eventually ruling a kingdom.
We are ramping up development and are interested in feedback and general thoughts on features.
Cheers