Author Topic: 7DRL Review Committee sign-up  (Read 10273 times)

Darren Grey

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7DRL Review Committee sign-up
« on: March 20, 2015, 10:53:42 PM »
We're about to kick off the review process for all of the 7DRLs this year. That need about 300 individual reviews, and for that we need reviewers! If you'd like to help out please fill in the following form:

https://docs.google.com/forms/d/1Nc16GIqxAXXz1bCb_uOF5U718snOQ4_WjZry4QFnDfU/viewform

Note that this means playing a lot of pretty woeful games, some of which are hard to even get working. But even if you can do just a few games it would be a big help.

Avagart

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Re: 7DRL Review Committee sign-up
« Reply #1 on: March 21, 2015, 11:37:13 AM »
What's about games which doesn't work at all? For example, if I say that my game is finished, but you will not run my game - even if you tried on different .NET packages, various systems (x86 and x64). What then you would have to do?

Samildanach

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Re: 7DRL Review Committee sign-up
« Reply #2 on: March 21, 2015, 01:16:31 PM »
You can ask for tech help on the forum, and see if someone else has managed to get it working. Last year I contacted a few of the developers to ask for assistance in getting their game to run, as well.

If you can't get it to run and you feel like you've given it your best shot, you mark it in red ('can't review') on the worksheet and leave a comment alongside stating why you can't review it, then move on.

Last year, for instance, I was assigned a game which had to be compiled from source. I don't know how to do that but I asked around my programmer friends, who said it would be too much work for me to try. In other cases I contacted devs and sometimes they ignored my request, or just said "if you can't run it, that's your own problem". In those sorts of situations, I mark it in red and don't waste any more time on it.

Avagart

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Re: 7DRL Review Committee sign-up
« Reply #3 on: March 21, 2015, 11:25:42 PM »
Another question. How can I pick skipped game? At the end of the reviewing process, or when, or how?... Especially If I have one game less for review, because I have not access to any *unix system and for example I'm unable to play in cboy.

Samildanach

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Re: 7DRL Review Committee sign-up
« Reply #4 on: March 21, 2015, 11:36:01 PM »
You don't choose any specific games. You pick up the next group of five, whatever they are.

Darren Grey

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Re: 7DRL Review Committee sign-up
« Reply #5 on: March 22, 2015, 12:03:17 AM »
And if you can't play part of that group you just review what you can and move on.

vultures

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Re: 7DRL Review Committee sign-up
« Reply #6 on: March 22, 2015, 09:11:54 AM »
Regarding roguelikes that fail to start despite the effort on the user's end,

My advice would be to handpick those attempts and create two sections, following:
- Competition, for 7DRL games that people play, enjoy and review (rate);
- Showcase, for those attempts into 7DRL competition that either fail to run/compile or lack comprehensive dev logs.

That's my suggestion based upon the sole assessment that I can't see another workaround for this issue.