Briefly and concisely: NoirRL will be more adventure game than a typically roguelike game; based on old noir movies (like Maltese Falcon), graphics will be classing ASCII (...in X shades of grey).
I'm going to use some code snippets from my older projects (Pythn + libtcod).
More information will be later
UPDATE:
Game is finished.
Gameplay isn't as varied as I wanted, but it is not boring
Due to the time I had to do puzzles easy to implement (verbal riddles and mazes), perhaps expand this idea in the future.
Due to the time2 game isn't well-tested, but I programmed carefully and NoirRL should be most bug-free. If it were otherwise - let me know.
Update:I made the last pure-7DRL version. Third version of fixes is most bug-free and if you have earlier version I strongly recommend download new version (links are the same).
7DRL last version (fix3):
https://www.dropbox.com/s/1wgmdhpuf3zqnj1/noirrl_7drl.rar?dl=0Update2:I made first post-7drl version. Graphics changes, menu changes, new options in dialogues, and more.
direct download from dropbox and
itch.io site