News: Read the
RULES
before posting.
1 Hour
1 Day
1 Week
1 Month
Forever
November 13, 2024, 03:27:05 PM
Temple of The Roguelike Forums
»
Development
»
Programming
»
Random portrait generator
Home
Help
Search
Login
Register
« previous
next »
Print
Pages: [
1
]
Author
Topic: Random portrait generator (Read 7265 times)
Zireael
Rogueliker
Posts: 604
Karma: +0/-0
Random portrait generator
«
on:
December 21, 2014, 12:52:59 PM »
I found this old thread
http://forums.roguetemple.com/index.php?topic=2970.0
and started wondering, what portrait size would be the best?
Implementing something similar in T-Engine seems really easy (just use the playerdoll code), but I'd love to know what size I should use. 32x32? 64x64? Something else?
Logged
Quendus
Rogueliker
Posts: 447
Karma: +0/-0
$@ \in \{1,W\} \times \{1,H\}$
Re: Random portrait generator
«
Reply #1 on:
December 22, 2014, 04:32:34 PM »
Why not make a few simple portrait sketches of different sizes, and test how the interface looks with each one?
Logged
KleinRL:14DRL Mutant Aliens!:7DRL Mutant Aristocrats!:24HRL Encircled: 60HRL Arithmeclick:
Schaak!: 7DRTS Convolute: 0HG Poachers Will Be Decapitated!: 7DRL
Print
Pages: [
1
]
« previous
next »
Temple of The Roguelike Forums
»
Development
»
Programming
»
Random portrait generator