Author Topic: Heavy Bullets (now at v1.0) $  (Read 3770 times)

getter77

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Heavy Bullets (now at v1.0) $
« on: March 27, 2014, 10:32:17 PM »
http://www.heavybullets.com/
http://forums.tigsource.com/index.php?topic=36201.0

Win/Mac/Linux  DRM-free  $9.99

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FOLLOW NEWS / SEND FEEDBACK: @TERRIVELLMANN
CONTACT: TERRIVELLMANN@GMAIL.COM

Heavy Bullets is a randomized dungeon crawler FPS.
Make your way through a colorful maze, while protecting yourself
from aggressive creatures and malfunctioning security devices.
Your goal lies at the end of the 8th level, where you must reset
the security mainframe to restore order and reap the rewards.

YOUTUBERS, STREAMERS AND PODCASTERS ARE FREE TO RECORD, REVIEW, SING ABOUT IT, SHARE AND MONETIZE FOOTAGE OF THE GAME.


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Changelog from last Alpha:

- Levels 5-8
- 7 new enemies
- Final boss battle
- Boss mussic
- Hold E to drop items
- Poison system
- 3 new items
- Rockets fly faster
- Various tweaks, bugfixes
« Last Edit: September 18, 2014, 05:00:27 PM by getter77 »
Brian Emre Jeffears
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getter77

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Re: Heavy Bullets (now at Beta v0.17) $
« Reply #1 on: May 26, 2014, 08:09:55 PM »
v0.17

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This update is important since it fixes a problem some users have with slowdowns on level 8.

Full list of changes:
- EGGS now no longer spawn enemies, but explode on proximity
- LEVEL 8 BOSS tweaked
- Many SOUND tweaks and changes
- FOV settings added
- Raised MOUSELOOK sensitivity
- Fixed bug where COIN MAGNETS would turn into GOLD SKULLS when stored
- RITUAL BLADE turns into KNIFE when stored
- ENEMY AI aggro tweaked
- POISON SERUM now only affects player once
- Change RELOADER description text
- Killed by stat added to GAME OVER screen
- Added 30% DISCOUNT level
- STATS and SETTINGS can be reset individually

Thanks to everyone who has been sending feedback!
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training

getter77

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Re: Heavy Bullets (now at Beta v0.18) $
« Reply #2 on: June 02, 2014, 05:03:05 PM »
v0.18

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- Added and tweaked many SOUNDs
- $10 added to global prices every 2 levels
- Individual MEDBAYs can now only HEAL 3 times
- HEALTH UP prices tweaked
- DISCOUNT + price not affected by discount
- Fixed multiple DIAMONDS bug
- Activating a HATCH will cancel FOCUS
- Tweaked FLYING TURRET collision
- GOLD & BLACK POTION CARRY MAX reduced
- LEVEL GENERATION expanded
- Using a RITUAL BLADE will yield less MONEY
- Fixed BOSS DOOR barrier bug
- Fixed WIN MUSIC playing if music is off bug
- Fixed KILLED BY stat on QUIT GAME
- Fixed DIAMOND CARRY MAX text
- VSYNC now can be set in the QUALITY settings
- MAX MUSIC VOLUME setting added
- ENEMY AI tweaks
Brian Emre Jeffears
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getter77

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Re: Heavy Bullets (now at Beta v0.20) $
« Reply #3 on: June 24, 2014, 10:28:58 PM »
v0.20

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- Added new MUSIC
- Added GAMEPAD support
- Changed YOU DIED screen
- Open DOORS spawn lasers after PLAYER clears enough distance
- Tweaked WASPS AI
- BOMBS don't explode until thrown
- Tweaked BOMB throwing
- Max FOV set to 120
- Fixed PICKAXE rock break bug
- Raised starting MAGNETS to LVL1
- Tweaked LEVEL GENERATION
- EFFECTS blur tweaked, now calculated from screen height instead of width
- AA settings expanded with AA type options
- BLESSED GEM now has change to break after activated
- Standard FOV set to 90
Brian Emre Jeffears
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getter77

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Re: Heavy Bullets (now at Beta v0.22) $
« Reply #4 on: July 03, 2014, 09:06:50 PM »
v0.22
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- Added SAVE & QUIT option to LEVEL TRANSITION screen / RESUME to TITLE SCREEN
- Added LOG to PAUSE SCREEN
- Tweaked SOUNDS
- Added DISRUPTOR item
- Fixed SPIKED HELMET storage bug
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getter77

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Re: Heavy Bullets (now at v1.0) $
« Reply #5 on: September 18, 2014, 05:01:32 PM »
v1.0   8)

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With this update we're moving out of Beta, and on Thursday the game will become a full release.
Early Access has been a great experience, all the feedback and support was invaluable in making the game what it is now.
While there are no plans to add more content, I will stick around the boards and keep fixing bugs and getting feedback from players.
Thanks to everyone who contributed, you are awesome!

Oh, and you've asked for it: DOSEONE's amazing soundtrack will be added the store very soon.

terri


Changes:
V1.00
- Added STEAM ACHIEVEMENTS & LEADERBOARDS
- Tweaked ENEMY AI & LEVEL GENERATION

V0.25
- Added PORTUGUESE BR language support
- Fixed bug when taking damage after using END LEVEL HATCH
- Fixed bug where BLACK POTION was overriding POISON IMMUNITY
- Tweaked SETTINGS text alignment
- Removed blur from IMAGE EFFECTS
- Performance tweaks

V0.23
- Added new PROPS, COLORS and LIGHT changes throughout the game.
- Added 4 ITEMS that spawn behind SECRET DOORS
- Replaced BLOODSUCKER enemy with LEECH TURRET
- Replaced INTRO and END GAME texts
- Tweaked enemy AI
- Added GLOBAL SOUND VOLUME options
- Moved INVERT Y AXIS and LOOK SENSITIVY to CONTROLS
- Tweaked GAMEPAD support
- Tweaked SOUNDS
- Can now find COINS instead of ORES when breaking ROCKS with the PICKAXE
Brian Emre Jeffears
Aspiring Designer/Programmer/Composer
In Training