Author Topic: Survival Roguelikes  (Read 12985 times)

Runic86

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Survival Roguelikes
« on: June 04, 2014, 10:59:40 AM »
Hi there,
I'm new to this forum, but I play RLs from a long time; lately I've been intrigued from a sub-genre of it, the survival/exploration one (with lots of crafting, I love crafting). I've tried several, but none of them really is "the one". The ones I tried so far are:

  • Cataclysm DDA: it's the closest one to the game I'm looking for: LOTS of recipes, very difficult, with many places to visit. The downfall is the bugginess of the game and the complete lack of purpose of the game; you can't, for example destroy nodes, or create a safe zone for people to refuge; you just wander from one place to another killing Z and looting places (another thing: you get the real good equipment (armors especially) too soon, after only 1 hour of play you can just melee everything in sight)
    tl;dr: I love the first part of the game when food, shelter are a real issue, then it gets boring
  • Wayward: another very good game, maybe more simplicistic than C:DDA, but fun nevertheless
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  • Unreal World: Same problem of the other two, good start but boring end-game
  • Dwarf Fortress: I've spent more time on this game than sleeping, it's just awesome, but it's time to move on (oh, so much memories T.T)
  • Terraria/Starbound: went to endgame with both of them numerous times, built also some megaprojects :) I'm waitinf for the updatwes of starbound, but in the meantime I play something else.

Do you know other RL with this theme? I' don't care about ambientation (fantasy or sci-fi are the same to me) but just the exploration/survival/crafting theme...

PS: I'm waiting for Cataclysm 2 to come out, at least in Alpha, it's really promising

Rickton

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Re: Survival Roguelikes
« Reply #1 on: June 04, 2014, 02:45:08 PM »
I haven't played it, but I've heard good things about Don't Starve.
Creator of the 7DRL Possession: Escape from the Nether Regions
And its sequel, simply titled Possession

taptap

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Re: Survival Roguelikes
« Reply #2 on: June 09, 2014, 08:35:30 AM »
I don't agree with Wayward / Unreal World and the whole point you make.

They are not one bit similar. In fact, I believe the notion of endgame is completely misplaced in Unreal World (or open-world, survival games in general), at least if you do not play out this weird concession to standard roguelike (level-up) play in the form of permanent repetition of game courses with a min-maxed Kaumo (and don't play it like DF adventure mode). In fact, I am pretty sure most (military) "endgame" chars are not even more successful in the survival aspect of the game measured in time, they just kill a lot to feel as the ultimate survivor.

Of course the open-world gameplay once you made it past the initial obstacles is more boring / philosophical / self-imposed challenge. But this is much the same with all open-world games. (DF endgame difficulty is the heroic fight against FPS-death and otherwise completely self-imposed as well). URW lets you play in the open world, not requiring an endgame / rescue the world whatever moment - and an arrow in the eye will remain deadly to you, whatever skills, equipment etc. you have. As opposed to that Wayward frantically moves towards an endgame which simply does not happen, but it does not allow for open world gameplay (other than permanent repairs).

Eben

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Re: Survival Roguelikes
« Reply #3 on: June 26, 2014, 06:39:25 PM »
Minecraft

I'm pretty surprised it's not in your initial list.

youtoo

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Re: Survival Roguelikes
« Reply #4 on: July 05, 2014, 03:25:51 PM »
dont starve is fun. its real time. its not an rpg. so no levelling , etc... but alot of crafting.

there is also unrealworld.

Runic86

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Re: Survival Roguelikes
« Reply #5 on: July 08, 2014, 07:29:31 AM »
Yes, i bought don't starve (thx steam sales) and it's really fun, exactly what I was looking for :)

mushroom patch

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Re: Survival Roguelikes
« Reply #6 on: September 30, 2014, 11:45:13 AM »
And now why not a word from our Chinese gold farming affiliates?