Author Topic: Monster ideas for a "color" themed game?  (Read 25325 times)

Etinarg

  • Rogueliker
  • ***
  • Posts: 424
  • Karma: +1/-1
  • Idea archivist and game tinkerer.
    • View Profile
    • Gedankenweber Blog (German)
Monster ideas for a "color" themed game?
« on: March 19, 2014, 01:12:23 PM »
I'm working on a roguelike-like which has color and the lack of color as the main theme. The player side will be colorful, the others are the gray side.

I'm looking for ideas, which monsters would be fit in as typical gray or color stealing monsters.

Also I'm looking for interesting monster names like "Gray fader", "Minor Bleacher", "Hand of Gray", "The uncolored". If you have ideas, please let me know. English isn't my mothers tongue, and my vocabulary is just too limited to make up good names in this style.

 

reaver

  • Rogueliker
  • ***
  • Posts: 207
  • Karma: +0/-0
    • View Profile
Re: Monster ideas for a "color" themed game?
« Reply #1 on: March 19, 2014, 01:19:56 PM »
colour-related lists: not quite what you're asking, but in that direction:

http://www.macmillandictionary.com/thesaurus-category/american/General-words-used-to-describe-colors
http://phrontistery.info/colours.html

The first one looks like it has more fun stuff.

Etinarg

  • Rogueliker
  • ***
  • Posts: 424
  • Karma: +1/-1
  • Idea archivist and game tinkerer.
    • View Profile
    • Gedankenweber Blog (German)
Re: Monster ideas for a "color" themed game?
« Reply #2 on: March 19, 2014, 02:35:17 PM »
The color names from the scond are interesting, too, but not for the project, that's right. Thanks for the links, even if it won't be useful for the project it helps my vocabulary :D

Endorya

  • Rogueliker
  • ***
  • Posts: 513
  • Karma: +0/-0
  • The non-purist roguelike lover
    • View Profile
    • Email
Re: Monster ideas for a "color" themed game?
« Reply #3 on: March 19, 2014, 06:04:31 PM »
That's actually I theme I would prefer. I mean, gray for mobs and color for characters. However, you could limit some colors for special mobs, like bosses or mobs with distinct characteristics like being magical or ethereal. I also enjoy seeing mobs HP status reverted to color code, like having them progressively turning red as their HP approaches death point.

What colors to reserve? Well, I would say blues for special mobs, bright white for undead creatures and grays for common mobs. Maybe darker gray for harder common mobs.

I hope this helps.
"You are never alone. Death is always near watching you."

CaptainKraft

  • 7DRL Reviewer
  • Rogueliker
  • *
  • Posts: 60
  • Karma: +0/-0
    • View Profile
Re: Monster ideas for a "color" themed game?
« Reply #4 on: March 19, 2014, 07:05:14 PM »
You might be able to come up with some interesting monsters if you look into what each color can represent. Some examples would be red for anger, green for sickness, blue for sad, white for scared. Things like that might help give you some ideas.
Build a man a fire, and he'll be warm for a day.
Set a man on fire, and he'll be warm for the rest of his life.

Quendus

  • Rogueliker
  • ***
  • Posts: 447
  • Karma: +0/-0
  • $@ \in \{1,W\} \times \{1,H\}$
    • View Profile
    • Klein Roguelikes
Re: Monster ideas for a "color" themed game?
« Reply #5 on: March 19, 2014, 07:23:53 PM »
The Colour Out Of Space?

Etinarg

  • Rogueliker
  • ***
  • Posts: 424
  • Karma: +1/-1
  • Idea archivist and game tinkerer.
    • View Profile
    • Gedankenweber Blog (German)
Re: Monster ideas for a "color" themed game?
« Reply #6 on: March 19, 2014, 11:06:34 PM »
You might be able to come up with some interesting monsters if you look into what each color can represent. Some examples would be red for anger, green for sickness, blue for sad, white for scared. Things like that might help give you some ideas.

The opposing side wants to steal the worlds colors and establish grayness, which also means unlively, dull, mechanic - briefly, they steal the joy in life. I don't think it'll be right to make them particularly colored. White, black, gray, that should be their traits.

Not all opponents are part of the gray hordes, so there can be colored opponents as well. E.g. animals in the wilderness, or random dungeon inhabitants.
 
The final version of the project (if it ever gets there) will have 7 differently themed locations to explore, and I think at least one, better three should be purely gray, the others can be more or less colored.

At the moment I'm trying to narrow blurry ideas into a design which I can implement.

The arch evil is the Gray Lord, but the player doesn't necessarily have to kill him to win. The player just need to protect the colors of the world which he can do by retrieving 7 artifacts (the rainbow jewels) which the Gray Lord has stolen.

Now I need some servants and minions of the Gray Lord.

Gray in this game is a bit like undead in classic RPGs, void of life's joy, still living.

The Colour Out Of Space?

Maybe my English is insufficient. What would that be?
« Last Edit: March 19, 2014, 11:08:07 PM by Etinarg »


Etinarg

  • Rogueliker
  • ***
  • Posts: 424
  • Karma: +1/-1
  • Idea archivist and game tinkerer.
    • View Profile
    • Gedankenweber Blog (German)
Re: Monster ideas for a "color" themed game?
« Reply #8 on: March 20, 2014, 10:21:33 AM »
Interesting. I had another novel as source of my idea, but maybe lovecraft had inspired the authors who inspired me ...


Endorya

  • Rogueliker
  • ***
  • Posts: 513
  • Karma: +0/-0
  • The non-purist roguelike lover
    • View Profile
    • Email
Re: Monster ideas for a "color" themed game?
« Reply #9 on: March 20, 2014, 11:18:54 AM »
My bad! I just read again your first post to realize I did not understand it correctly during my first try.

Here some ideas for the Gray:
- Ash Lord
- Ash Minion
- Boulder Guardian
- Stone Overseer
- Color Dimmer
- Color Stealer
- Color Leecher
- Gray Ascender
- Vivid Breaker
- Gloom Scavenger
- Gloom Follower
- Prime Ashen
- The Silvery
- The Neutral
- The Clouded

And my all time favorite: RGB Breaker.
« Last Edit: March 20, 2014, 12:08:18 PM by Endorya »
"You are never alone. Death is always near watching you."

reaver

  • Rogueliker
  • ***
  • Posts: 207
  • Karma: +0/-0
    • View Profile
Re: Monster ideas for a "color" themed game?
« Reply #10 on: March 20, 2014, 11:45:06 AM »
*potentially obscure references ahead*

Beware
... the Illuminanci
... the Sepiator
... the LogLuver
... CMYKol rambling about its precious

Etinarg

  • Rogueliker
  • ***
  • Posts: 424
  • Karma: +1/-1
  • Idea archivist and game tinkerer.
    • View Profile
    • Gedankenweber Blog (German)
Re: Monster ideas for a "color" themed game?
« Reply #11 on: March 20, 2014, 11:52:32 AM »
@Endorya:

The RGB Breaker remidns me from a line of a song about violence on TV (roughly translated) "Death shines in R G B".

We could also have a Colorspace Transmogrifier, sounds kind of terrifiying.

Thanks for the suggestions! I particularly like the "ashen" combinations. "Silver" reminds me of another novel, which had synthetic lifeforms who tried to take over control of a huge space fleet, and who had a silver skin. Too bad that I like silver (or rather metallic) shines, and will have a hard time to make something evil in silver.

@reaver:

I particularly like the Sepiator. Thanks also!

CMYKol and LABlum ...

Endorya

  • Rogueliker
  • ***
  • Posts: 513
  • Karma: +0/-0
  • The non-purist roguelike lover
    • View Profile
    • Email
Re: Monster ideas for a "color" themed game?
« Reply #12 on: March 20, 2014, 11:54:43 AM »
*potentially obscure references ahead*

Beware
... the Illuminanci
... the Sepiator
... the LogLuver
... CMYKol rambling about its precious

LMAO!
"You are never alone. Death is always near watching you."

Endorya

  • Rogueliker
  • ***
  • Posts: 513
  • Karma: +0/-0
  • The non-purist roguelike lover
    • View Profile
    • Email
Re: Monster ideas for a "color" themed game?
« Reply #13 on: March 20, 2014, 12:07:57 PM »
@Endorya:

The RGB Breaker remidns me from a line of a song about violence on TV (roughly translated) "Death shines in R G B".

We could also have a Colorspace Transmogrifier, sounds kind of terrifiying.

Thanks for the suggestions! I particularly like the "ashen" combinations. "Silver" reminds me of another novel, which had synthetic lifeforms who tried to take over control of a huge space fleet, and who had a silver skin. Too bad that I like silver (or rather metallic) shines, and will have a hard time to make something evil in silver.

@reaver:

I particularly like the Sepiator. Thanks also!

CMYKol and LABlum ...

Here is another one:
- Light / Color Transmuter

Also, you could for instance have guilds / clans / groups specialized to transmute a particular color type into gray, like:

- Scarlet Grasper / Deceiver / Grabber (for red)
- Sky Harvester / Collector / Silencer (for blue)
- Sun Taker / Gatherer / Diriment (for yellow)
« Last Edit: March 20, 2014, 12:13:23 PM by Endorya »
"You are never alone. Death is always near watching you."

Rickton

  • Rogueliker
  • ***
  • Posts: 215
  • Karma: +0/-0
    • View Profile
    • Weirdfellows
Re: Monster ideas for a "color" themed game?
« Reply #14 on: March 20, 2014, 01:02:22 PM »
There's always self-replicating Grey Goo.
Creator of the 7DRL Possession: Escape from the Nether Regions
And its sequel, simply titled Possession