I've already been here for a while, but I don't think it's too late for a formal introduction.
I'm Bay12's Fenrir from the Dwarf Fortress forums. You might have heard of me if you've spent a long time there, but it's not likely.
Rogue was my first exposure to the genre, if you consider Rogue a roguelike. I can't think of a game more Rogue-like than Rogue. Anyway, I'm not really sure what order the games came after that. I think I learned about ADoM and Dwarf Fortress at roughly the same time, but my memory isn't that good. I discovered Dungeon Crawl, but I didn't touch Dungeon Crawl Stone Soup until someone informed me that it wasn't just a graphical version of DC, after which it became my favorite. Discovering this place and roguebasin has introduced me to some other cool games I enjoy playing, like SewerJacks, the only game with chainsaw-wielding Norwegian football-players on pogo-sticks.
I've made three or four ill-fated attempts at making a roguelike, so this project is mostly about proving to myself that I can do it, or, as fishersalwaysdie (yes, I know you're watching) put it, that I "don't suck anymore." My previous projects failed for lack of proper planning and the resulting sidetracking/loss of interest. My current project also suffers for that reason, but I'm making more progress than I ever have. I think I'm even approaching a point where I might release an alpha version to the public.