Author Topic: This Would Make A Great RL  (Read 3621 times)

guest509

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This Would Make A Great RL
« on: February 15, 2014, 06:36:22 AM »
Doom has been turned into a great RL, albeit a top down version.

Mario and to some extent Zelda has as well. Though not the lock and key item style of Zelda, more the room to room mayhem.

I think this old game would make a great RL. Note it is real time, a maze shooter, but the speed of the game makes it all together different than the hectic arena style twin stick shooters we've seen so far.

Night Stalker (it's the pacing here. Just great. Only one screen. The bats/spider only stun you. Robots get harder and hard.)
http://www.youtube.com/watch?v=UaqbN480Wog

Similar games of note:
Berzerk (one of the best designed games ever. I mean it. The Atari controller makes this game fantastic. Tons of boards, tons of AI variety for the time. Seems procedural.)
http://www.youtube.com/watch?v=Yej3M9Ec8Cg

Maze-a-tron (with the old forced scrolling push you forward mechanic. Could easily be procedurally generated. We've seen 7DRL's like this.)
http://www.youtube.com/watch?v=O_YnipBjta4


guest509

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Re: This Would Make A Great RL
« Reply #1 on: February 15, 2014, 06:43:44 AM »
Also I think Dig Dug and Pacman would be good bases to add procedural boards and enemy variety. Maybe some strategic resource use.

Dig Dug
http://www.youtube.com/watch?v=Vqmqsq7qoZY

Pacman (just in case you don't know it...???)
http://www.youtube.com/watch?v=uswzriFIf_k

And Ms. Pacman, a bit better game I think.
http://www.youtube.com/watch?v=cVH1mCc5EvU

ekolis

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Re: This Would Make A Great RL
« Reply #2 on: March 01, 2014, 08:39:44 PM »
I think Angband actually has a vault based on the Pacman level :P

But yeah, an actual roguelike based on arcade games might be fun :)
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Krice

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Re: This Would Make A Great RL
« Reply #3 on: March 01, 2014, 09:20:53 PM »
But yeah, an actual roguelike based on arcade games might be fun :)

Most if all of them were based on real time movement and you had to make fast decisions. Turn that to turn based and you'll surely change it.

Night Stalker seems to have a primitive idea of a "nemesis", a single enemy trying to kill you and/or do the same thing you do and race against time is the idea. It could work in a roguelike.
« Last Edit: March 01, 2014, 09:22:47 PM by Krice »