News: Read the
RULES
before posting.
1 Hour
1 Day
1 Week
1 Month
Forever
November 22, 2024, 01:34:01 PM
Temple of The Roguelike Forums
»
Development
»
Design
»
Spellcaster AI design
Home
Help
Search
Login
Register
« previous
next »
Print
Pages:
1
[
2
]
Author
Topic: Spellcaster AI design (Read 18552 times)
Quendus
Rogueliker
Posts: 447
Karma: +0/-0
$@ \in \{1,W\} \times \{1,H\}$
Re: Spellcaster AI design
«
Reply #15 on:
February 01, 2014, 02:51:15 AM »
Yeah, it's much easier in languages designed for functional programming. Hence "claims to".
Logged
KleinRL:14DRL Mutant Aliens!:7DRL Mutant Aristocrats!:24HRL Encircled: 60HRL Arithmeclick:
Schaak!: 7DRTS Convolute: 0HG Poachers Will Be Decapitated!: 7DRL
Print
Pages:
1
[
2
]
« previous
next »
Temple of The Roguelike Forums
»
Development
»
Design
»
Spellcaster AI design